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# Date Author Comment
bbbfb6af 09/01/2021 10:02 PM Leszek Koltunski

Convert the Pyraminxes to the new scrambling paradigm.
This leaves only the two Squares.

aa26ba7f 08/31/2021 11:52 PM Leszek Koltunski

Convert the 4 Minx'es to the new scrambling paradigm.

cda32fc1 08/31/2021 06:12 PM Leszek Koltunski

Convert the Redi to the new scrambling paradigm.

e1dc3366 08/31/2021 05:46 PM Leszek Koltunski

Introduce pseudorandom balancing into scrambling to all the other already converted objects, i.e. everytihng except for Pyraminxes, Squares, Minxes and the Redi.

6cf89a3e 08/31/2021 03:38 PM Leszek Koltunski

Introduce pseudorandom balancing into scrambling in case of the two Dinos (from now on, the more times a particular (ax,layer) combination has been chosen already in the scrambling sequence, the less likely it is to be chosen next).
Fix Dino6 - isSolved(). Sadly, it cannot be the geeneric function - it needs to be another special case.

caccea6e 08/31/2021 01:12 AM Leszek Koltunski

Convert the Cubes of all sizes to the new, unified scrambling method.

20898e6f 08/30/2021 11:03 PM Leszek Koltunski

Convert both Dinos to the new, unified scrambling method.

486b3417 08/30/2021 10:21 PM Leszek Koltunski

Convert the Diamonds & the Helicopter to the new, unified scrambling method.

01b2ef5a 08/30/2021 07:33 PM Leszek Koltunski

Convert Skewbs & Rex Cube to the new, unified scrambling method.

0ad6b867 08/30/2021 05:02 PM Leszek Koltunski

Convert Skewb Ultimate, Jing Pyraminx & Ivy Cube to the new, unified scrambling method.

38589947 08/30/2021 10:51 AM Leszek Koltunski

Unify scrambling across all 4 bandaged objects.

8db55f55 08/30/2021 01:46 AM Leszek Koltunski

Preparation for unification of scrambling. Scrambling of all objects will be done by a generic funtion, only fed a certain data structure by the objects. The data structure is going to be the ScrambleStateGraph - a directed state graph of all states we can come across while scrambling....

5e254115 08/26/2021 10:39 PM Leszek Koltunski

auto-compute the bandaged status from dimension of the CENTERS. Make 'computeBitmapFromRow' generic for bandageed and not bandaged objects.

169219a7 08/26/2021 10:30 PM Leszek Koltunski

Remove the last 'isSolved()' (from Dino4) and put it to the parent class as a special case.

a480ee80 08/26/2021 01:13 AM Leszek Koltunski

Standarize the 'isSolved()' method: now all objects, except one (Dino4) have a standard isSolved().
This incidentally also fixes detection of the solved state in case of Diamond4, i.e. a Master FTO.

abe288a3 08/24/2021 02:35 PM Leszek Koltunski

Come back to creating the objects from mesh.

668423be 08/24/2021 12:32 PM Leszek Koltunski

Add flag of Madagascar.

7d11f930 08/23/2021 03:32 PM Leszek Koltunski

Make the 3x3 and 4x4 Diamond meshes smaller.

3e605536 08/23/2021 03:20 PM Leszek Koltunski

Finally remove cubit creation from the implementation classes and move it to the TwistyObject.

acf165d9 08/23/2021 02:15 PM Leszek Koltunski

Convert the last object, Skewb Ultimate, to the new scheme.

fd836c4e 08/23/2021 02:07 PM Leszek Koltunski

Convert the two Squares to the new scheme.

8655f3fe 08/21/2021 12:58 AM Leszek Koltunski

Convert Skewb to the new scheme. New smaller mesh for the Master Skewb.

a38fe4b2 08/20/2021 11:46 PM Leszek Koltunski

Convert Rex Cube to the new scheme.

2077dd18 08/20/2021 11:31 PM Leszek Koltunski

Convert Redi Cube to the new scheme.

045d8cbd 08/20/2021 11:24 PM Leszek Koltunski

Convert Pyraminx to the new scheme. Make Pyra4 and Pyra5 meshes much smaller.

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