Activity
From 06/21/2016 to 07/20/2016
07/20/2016
- 11:13 PM Distorted Android Bug #16 (Closed): When rotated at an angle, surfaces get increasingly transparent
- Commit commit:library|ff8ad0a7 fixes this.
- 11:11 PM Distorted Android Revision ff8ad0a7 (library): Fix for Bug #16: When rotated at an angle, surfaces get increasingly transparent.
- This also fixes the saturation, chroma, alpha + contrast effects, while completely breaking macroblocks :)
07/17/2016
- 09:45 PM Distorted Android Bug #21 (Closed): SHEAR effect: support Z-shear
- Implemented in commit:library|beb70e07
- 09:43 PM Distorted Android Revision beb70e07 (library): Fix for Bug #21: implement z-shear.
- 09:29 PM Distorted Android Bug #18 (Closed): DISTORT effect: disappearing triangles
- Fixed in commit:library|30925500
- 09:27 PM Distorted Android Revision 30925500 (library): Fix for Bug #18: DISTORT effect: disappearing triangles
07/16/2016
- 12:03 AM Distorted Android Bug #18: DISTORT effect: disappearing triangles
- This is because when we are dragging the center exactly to the edge and current vertex is on this edge, then
1) ... - 11:17 PM Distorted Android Bug #19 (Closed): SWIRL effect: mess if Center out of Region
- 11:16 PM Distorted Android Bug #19: SWIRL effect: mess if Center out of Region
- Commit commit:library|9420f2fe provides the fix.
- 11:14 PM Distorted Android Revision 9420f2fe (library): Fix for Bug 19: SWIRL effect: mess if Center out of Region.
07/15/2016
- 01:29 AM Distorted Android Bug #22 (Closed): Arrangement of triangles causes unpleasant 'steps' along the NW-SE line
- Fire up Vertex3D
Choose any Object type
Add a Distort Effect
Distort the Object in Z-dimension
Rotate it so that ... - 12:11 AM Distorted Android Bug #21 (Closed): SHEAR effect: support Z-shear
- Shear only supports X or Y directions - add Z.
- 12:11 AM Distorted Android Feature #20 (Closed): DEFORM Effect: support Deforming in the Z-direction
- Deform only supports X or Y. Add Z-support.
- 12:10 AM Distorted Android Bug #19 (Closed): SWIRL effect: mess if Center out of Region
- Fire up Vertex3D app
Choose any object type
Add a Swirl effect
set it to swirl a bit
move the Region so that Cent... - 12:08 AM Distorted Android Bug #18 (Closed): DISTORT effect: disappearing triangles
- Fire up the 'Vertex3D' app
Choose a DistortedCubes object
Add a Distort Effect
move the 'x' (or 'y') slider so tha... - 11:53 PM Distorted Android Revision 8fd9f5fa (examples): Vertex3D: make the Activity independent of Effects
- 11:22 PM Distorted Android Revision 24991bc2 (examples): Vertex3D: app finished!
- 10:07 PM Distorted Android Revision 17600407 (examples): Vertex3D: fix region size.
- 09:39 PM Distorted Android Revision 9167cfd4 (examples): Vertex3D: Add the new 'Grid' bitmap option!
- 09:01 PM Distorted Android Revision 2c9c22df (examples): Vertex3D: Correct setting regions (correction!)
- 08:58 PM Distorted Android Revision 69942a83 (examples): Vertex3D: Correct setting regions.
- 02:01 PM Distorted Android Revision cb13d188 (examples): Add the missing 'Region' resource.
07/12/2016
- 01:01 AM Distorted Android Revision 07651f8f (library): beginnings of support for drawing the Region in Vertex3D app.
- 01:01 AM Distorted Android Revision 9ae05f6c (examples): beginnings of support for drawing the Region in Vertex3D app.
07/08/2016
- 11:23 PM Distorted Android Revision 6f779cd4 (examples): beginnings of support for drawing the Region in Vertex3D app.
- 10:38 PM Distorted Android Revision 950511ed (examples): re-add center to Vertex3D
07/07/2016
- 01:04 AM Distorted Android Revision 56cbe1cf (examples): Re-write Vertex3D to provide similar functionality to Fragment3D (displaying the center and region bitmaps still missing)
- 03:05 PM Distorted Android Bug #16 (In Progress): When rotated at an angle, surfaces get increasingly transparent
- 10:43 AM Distorted Android Bug #16 (Closed): When rotated at an angle, surfaces get increasingly transparent
- Any surface gets more and more transparent when rotated.
This is probably issue with the last line of the fragmen... - 10:44 AM Distorted Android Bug #17 (Closed): Regions of Fragment Effects migrate
- The regions move when Object is rotated. Issue particularly apparent when we rotate with an angle close to 90 degrees...
- 08:54 AM Distorted Android Feature #13 (Closed): App checking Fragment effects on a DistortedCubes target
- Closing.
- 08:54 AM Distorted Android Feature #13: App checking Fragment effects on a DistortedCubes target
- commit:examples|3bec5dc2 provides such an app.
07/06/2016
- 11:41 PM Distorted Android Revision 3bec5dc2 (examples): Fragment3D finished.
- 10:36 PM Distorted Android Revision 65270124 (examples): Fragment3D should be pretty much finished.
- 04:39 PM Distorted Android Revision 75c7def3 (examples): Fragment3D close to done now!
- 12:35 PM Distorted Android Revision 56e4be07 (examples): Improve Fragment3D app some more!
- 12:07 PM Distorted Android Revision 7e9be46d (examples): Improve Fragment3D app some more!
07/05/2016
- 10:34 PM Distorted Android Revision 65074f5a (library): Minor stuff - comments.
- 10:33 PM Distorted Android Revision 50f58197 (examples): Make the Fragment3D app more generic: beginnings.
- 11:14 AM Distorted Android Revision b4a73ea5 (examples): Essentially revert the last commit :)
07/04/2016
- 04:12 PM Distorted Android Revision edafb4a7 (examples): Some progress with Fragment3D app - doesn't compile yet!
- 04:12 PM Distorted Android Revision ac094579 (library): Some progress with Fragment3D app - doesn't compile yet!
07/03/2016
- 12:23 AM Distorted Android Revision df77c72c (examples): New Fragment3D app.
- 10:15 PM Distorted Android Revision 1317832f (examples): new icon.
07/02/2016
- 01:05 AM Distorted Android Revision bcc8e016 (examples): Improve the Vertex3D app some more.
- 11:45 PM Distorted Android Revision 62f7a90a (library): Revert the Cubes App.
- 11:45 PM Distorted Android Revision 462c74f4 (examples): Revert the Cubes App.
07/01/2016
- 02:40 PM Distorted Android Revision 0729bc41 (library): Add DistortedGridFactory to share Grids among same-shaped DistortedObjects.
06/30/2016
- 01:06 PM Distorted Android Revision ffbf279e (library): revert latest changes to the fragment shader.
- small things in DistortedObjects.
06/29/2016
- 11:53 PM Distorted Android Revision 50ac40a6 (examples): some improvements for the way we test DistortedObjects.
- 11:53 PM Distorted Android Revision 2e75bd79 (library): some improvements for the way we test DistortedObjects.
- 08:57 PM Distorted Android Revision 4018b3b7 (library): fix fragment effects :)
- 04:15 PM Distorted Android Revision 2dacdeb2 (library): remove the 'Color' vertex attribute.
06/28/2016
- 08:45 PM Distorted Android Revision ac02465e (examples): minor stuff in layouts
- 03:58 PM Distorted Android Revision 8cefe6a3 (library): switch precision to low in fragment shader
- 01:01 PM Distorted Android Revision cd174a64 (library): Make the 'deform' effect continuous when 'center' point passes through (0,0) i.e. middle of the Object.
- 11:13 AM Distorted Android Revision 81376ddb (library): Avoid a crash on exiting MessageSender
- 10:41 AM Distorted Android Revision e52f9d96 (examples): Fix a bug in PlainMonaLisa - avoid a crash on screen rotate
06/27/2016
- 10:57 PM Distorted Android Revision 369ee56a (library): fix in vertex shader
- 10:57 PM Distorted Android Revision adc2a085 (examples): fix in vertex shader
- 12:35 PM Distorted Android Revision 7c227ed2 (library): Bugfix in vertex shader (vertices were shot into outer space if P==S, i.e. if center point was exactly equal to the vertex being computed)
- 12:00 PM Distorted Android Revision d2337a3a (examples): Progress with Vertex3D
- 12:00 PM Distorted Android Revision 341c803d (library): Progress with Vertex3D
06/26/2016
- 10:45 PM Distorted Android Revision 2bf60c29 (examples): Progress with vertex3D
06/25/2016
- 11:59 PM Distorted Android Revision 71d8ad03 (examples): Vertex3D: beginnings of support for a visible 'center' cross.
- 10:54 PM Distorted Android Revision 794e6c4f (examples): Vertex3D: add configurable center
06/24/2016
- 01:31 PM Distorted Android Feature #12 (Closed): App checking Vertex effects on a DistortedCubes target
- Commit commit:library|0318e7e3 solves the (hopefully!) last issue with Vertex Effects acting on a DistortedCubes targ...
- 01:17 PM Distorted Android Revision f969f51d (examples): Make the hips movement more realistic
- 01:06 PM Distorted Android Revision 39cbf9dc (library): Minor: deal with IntelliJ warnings
- 01:05 PM Distorted Android Revision 7abd1d00 (examples): make the 'Deform' app much more flexible (now we can mix effects atthe same time!)
- 11:07 AM Distorted Android Revision 8aac2acc (library): minor
- 11:05 AM Distorted Android Revision 0318e7e3 (library): Important bugfix in the vertex shader: there was division by 0 in case Center point was on the edge of the Object, resulting in some vertices being shot into outer space.
06/23/2016
- 03:22 PM Distorted Android Revision 261fe5bd (examples): Improvements to the Cubes & Vertex3D apps.
- 01:33 PM Distorted Android Revision e642b4aa (examples): Vertex3D almost finished - there's still a problem when parts of Cubes get culled if the Object gets Deformed or Distorted to the left (curiously only the 'left' direction seems to trigger this!)
- 01:33 PM Distorted Android Revision 42e62272 (library): Vertex3D almost finished - there's still a problem when parts of Cubes get culled if the Object gets Deformed or Distorted to the left (curiously only the 'left' direction seems to trigger this!)
- 12:56 PM Distorted Android Revision 26b28407 (examples): Progress with Vertex3D
- 10:57 AM Distorted Android Revision 833685d0 (examples): Progress with Vertex3D
- 10:36 AM Distorted Android Revision d40cfeb2 (examples): Progress with Vertex3D
06/22/2016
- 11:24 PM Distorted Android Revision e2d8ea1d (examples): Progress with Vertex3D
- 03:44 PM Distorted Android Feature #12 (In Progress): App checking Vertex effects on a DistortedCubes target
- commit:examples|08f92d82 contains the first version of such app.
- 03:42 PM Distorted Android Revision 08f92d82 (examples): Skeleton of the new App: Vertex3D. So far just a copy of Matrix3D.
- 12:52 PM Distorted Android Revision db5d943e (examples): Rename Effects3D to Matrix3D
- 11:21 AM Distorted Android Revision c5a28eb8 (examples): Cleanup, consistent variable names, minor details.
- 11:21 AM Distorted Android Revision e8c81a8e (library): Cleanup, consistent variable names, minor details.
06/21/2016
- 12:21 AM Distorted Android Revision 5fd28c26 (library): Further progress with SenderThread: make it possible to actually exit the thread on app exit.
- 12:12 AM Distorted Android Revision 6613266b (library): Major: the MessageSender thread used to be running all the time in a tight loop!!
- 11:13 PM Distorted Android Revision e25d0dde (library): Additional Javadoc stuff.
- 01:02 PM Distorted Android Revision 59bbb86a (examples): - Javadoc for EffectNames
- - make Matrix effects consistent with the rest (center of effect as last parameter!)
- bugfix for yesterday's bugfix ... - 01:02 PM Distorted Android Revision 0df17fad (library): - Javadoc for EffectNames
- - make Matrix effects consistent with the rest (center of effect as last parameter!)
- bugfix for yesterday's bugfix ... - 10:06 AM Distorted Android Revision 84dd0d8f (examples): Cleanup.
- 10:06 AM Distorted Android Revision 015642fb (library): Cleanup.
- 09:36 AM Distorted Android Revision 8bebb319 (examples): Effects2D should be finished.
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