Leszek Koltunski's activity
From 01/19/2017 to 02/17/2017
02/16/2017
- 12:05 AM Distorted Android Revision eadf0859 (library): Things seem to be working - switch off all debugs.
- 11:21 PM Distorted Android Revision 3a70bd6d (library): Bugfix in EffectQueues: if we interpolate something, then stop and again start interpolating, it used to use the old position (position from the moment when we stopped interpolating!) during the first run after the resume. Fix that.
02/15/2017
- 10:51 PM Distorted Android Revision db581fd8 (examples): a few lame fixes for the issues uncovered by Olimpic but it is still wrong
- 10:51 PM Distorted Android Revision 07037b8a (library): a few lame fixes for the issues uncovered by Olimpic but it is still wrong
- 05:45 PM Distorted Android Revision d03782c0 (library): fix for the first issue uncovered by the new Olimpic.
02/14/2017
- 12:30 AM Distorted Android Revision c7da4e65 (library): Fix OutputSurface.resize(): before it couldn't be called mid-render.
- 10:36 PM Distorted Android Revision 2878c554 (examples): - workaround for the issue with flashing in StarWars
- - return number of objects rendered from OutputSurface.render() and use this in Olympic
- rework tree isomorphism so ... - 10:36 PM Distorted Android Revision 7691a39f (library): - workaround for the issue with flashing in StarWars
- - return number of objects rendered from OutputSurface.render() and use this in Olympic
- rework tree isomorphism so ... - 09:12 PM Distorted Android Revision f8634085 (examples): Fix issue with Blur / Multiblur apps
- 09:12 PM Distorted Android Revision 63b6561a (library): Fix issue with Blur / Multiblur apps
- 04:51 PM Distorted Android Revision d2aee6cc (examples): 1. Make it possible to enable/disable DEPTH test when rendering to a Screen
- 2. Using this, remove the 'Root' Node from StarWars.
- 04:51 PM Distorted Android Revision a436ccc5 (library): 1. Make it possible to enable/disable DEPTH test when rendering to a Screen
- 2. Using this, remove the 'Root' Node from StarWars.
- 03:28 PM Distorted Android Revision 76f2d645 (examples): A lot of different fixes.
- A lot of issues still there:
1) if we only render part of the tree, tree isomorphism will sometimes not work correct... - 03:28 PM Distorted Android Revision af27df87 (library): A lot of different fixes.
- A lot of issues still there:
1) if we only render part of the tree, tree isomorphism will sometimes not work correct...
02/13/2017
- 12:26 AM Distorted Android Revision c204c69d (library): New, cleaner way to create/destroy DistortedSurfaces.
- Serious regression in StarWars (crashes!). Looks like the Node's internal FBO is being deleted and not re-created in ...
02/12/2017
- 12:02 AM Distorted Android Revision 3f5b2cb3 (examples): New, cleaner way to create/destroy DistortedSurfaces.
- Serious regression in StarWars (crashes!). Looks like the Node's internal FBO is being deleted and not re-created in ...
- 12:02 AM Distorted Android Revision f8377ef8 (library): New, cleaner way to create/destroy DistortedSurfaces.
- Serious regression in StarWars (crashes!). Looks like the Node's internal FBO is being deleted and not re-created in ...
02/11/2017
- 11:07 PM Distorted Android Revision aac5c562 (examples): Minor.
- 11:02 PM Distorted Android Revision 98c04ab8 (examples): Fix the Effects3D regression.
02/10/2017
- 11:01 PM Distorted Android Revision f338550a (examples): Some progress with fixing the efects3D regression. Not done yet.
- 01:15 AM Distorted Android Revision d218d64e (examples): Major: change of API.
- Split DFramebuffer into Framebuffer and Screen; introduce the 'DistortedInputSurface' and 'DistortedOutputSurface' in...
- 01:15 AM Distorted Android Revision c5369f1b (library): Major: change of API.
- Split DFramebuffer into Framebuffer and Screen; introduce the 'DistortedInputSurface' and 'DistortedOutputSurface' in...
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