Leszek Koltunski's activity
From 02/04/2017 to 03/05/2017
03/05/2017
- 11:46 PM Distorted Android Revision 5ac76be9 (examples): 1. Move to Gradle 25.0.0
- 2. Bugfix in DistortedNode
- 11:46 PM Distorted Android Revision d61fd515 (library): 1. Move to Gradle 25.0.0
- 2. Bugfix in DistortedNode
03/01/2017
- 12:04 AM Distorted Android Revision c2c08950 (library): simplify blitPriv()
- 11:02 PM Distorted Android Revision c1e24646 (library): Introduce Effects.blitPriv() (faster than previous drawNoEffectsPriv)
02/28/2017
- 11:51 PM Distorted Android Revision 81a0b906 (library): Preparation for shader optimization
- 04:22 PM Distorted Android Revision 2f7afccf (examples): Fix Crawl transparency in StarWars.
02/27/2017
- 11:58 PM Distorted Android Revision ee82510e (examples): Small improvements for StarWars, but the main issue - non-working transparency of the Crawl - not solved.
- 11:06 PM Distorted Android Revision af662543 (examples): Fixes for z-fighting.
- 11:06 PM Distorted Android Revision 54fe333a (library): Fixes for z-fighting.
02/23/2017
- 11:41 PM Distorted Android Revision fc695380 (examples): Make it possible to render each DistortedNode with adjustable OpeGL state (writeing to Color, Depth,Stencil buffers, DEPTH, STENCIL, BLENDING on.off, etc)
- 11:41 PM Distorted Android Revision c834348d (library): Make it possible to render each DistortedNode with adjustable OpeGL state (writeing to Color, Depth,Stencil buffers, DEPTH, STENCIL, BLENDING on.off, etc)
- 10:21 PM Distorted Android Revision 9dba4df1 (library): New 'RenderState' class which will be used to change OpenGL state when rendering Nodes.
02/21/2017
- 11:03 PM Distorted Android Revision 30548891 (library): The only operation which is now enabled 'statically' in render() is blending.
- 11:03 PM Distorted Android Revision 3c44dcc7 (examples): The only operation which is now enabled 'statically' in render() is blending.
- 10:10 PM Distorted Android Revision 2ed1c692 (library): 1) stop culling back face
- 2) reset OpenGL state beore each render (and not in onCreate)
3) Improve Matrix3D so that we can test negative Scales - 10:10 PM Distorted Android Revision 71759555 (examples): 1) stop culling back face
- 2) reset OpenGL state beore each render (and not in onCreate)
3) Improve Matrix3D so that we can test negative Scales
02/19/2017
- 10:05 PM Distorted Android Revision 26e18334 (library): Exclude certain public methods from Javadoc API.
- 09:58 PM Distorted Android Revision 43fbf0dd (library): Exclude certain public methods from Javadoc API.
02/16/2017
- 12:05 AM Distorted Android Revision eadf0859 (library): Things seem to be working - switch off all debugs.
- 11:21 PM Distorted Android Revision 3a70bd6d (library): Bugfix in EffectQueues: if we interpolate something, then stop and again start interpolating, it used to use the old position (position from the moment when we stopped interpolating!) during the first run after the resume. Fix that.
02/15/2017
- 10:51 PM Distorted Android Revision db581fd8 (examples): a few lame fixes for the issues uncovered by Olimpic but it is still wrong
- 10:51 PM Distorted Android Revision 07037b8a (library): a few lame fixes for the issues uncovered by Olimpic but it is still wrong
- 05:45 PM Distorted Android Revision d03782c0 (library): fix for the first issue uncovered by the new Olimpic.
02/14/2017
- 12:30 AM Distorted Android Revision c7da4e65 (library): Fix OutputSurface.resize(): before it couldn't be called mid-render.
- 10:36 PM Distorted Android Revision 2878c554 (examples): - workaround for the issue with flashing in StarWars
- - return number of objects rendered from OutputSurface.render() and use this in Olympic
- rework tree isomorphism so ... - 10:36 PM Distorted Android Revision 7691a39f (library): - workaround for the issue with flashing in StarWars
- - return number of objects rendered from OutputSurface.render() and use this in Olympic
- rework tree isomorphism so ... - 09:12 PM Distorted Android Revision f8634085 (examples): Fix issue with Blur / Multiblur apps
- 09:12 PM Distorted Android Revision 63b6561a (library): Fix issue with Blur / Multiblur apps
- 04:51 PM Distorted Android Revision d2aee6cc (examples): 1. Make it possible to enable/disable DEPTH test when rendering to a Screen
- 2. Using this, remove the 'Root' Node from StarWars.
- 04:51 PM Distorted Android Revision a436ccc5 (library): 1. Make it possible to enable/disable DEPTH test when rendering to a Screen
- 2. Using this, remove the 'Root' Node from StarWars.
- 03:28 PM Distorted Android Revision 76f2d645 (examples): A lot of different fixes.
- A lot of issues still there:
1) if we only render part of the tree, tree isomorphism will sometimes not work correct... - 03:28 PM Distorted Android Revision af27df87 (library): A lot of different fixes.
- A lot of issues still there:
1) if we only render part of the tree, tree isomorphism will sometimes not work correct...
02/13/2017
- 12:26 AM Distorted Android Revision c204c69d (library): New, cleaner way to create/destroy DistortedSurfaces.
- Serious regression in StarWars (crashes!). Looks like the Node's internal FBO is being deleted and not re-created in ...
02/12/2017
- 12:02 AM Distorted Android Revision 3f5b2cb3 (examples): New, cleaner way to create/destroy DistortedSurfaces.
- Serious regression in StarWars (crashes!). Looks like the Node's internal FBO is being deleted and not re-created in ...
- 12:02 AM Distorted Android Revision f8377ef8 (library): New, cleaner way to create/destroy DistortedSurfaces.
- Serious regression in StarWars (crashes!). Looks like the Node's internal FBO is being deleted and not re-created in ...
02/11/2017
- 11:07 PM Distorted Android Revision aac5c562 (examples): Minor.
- 11:02 PM Distorted Android Revision 98c04ab8 (examples): Fix the Effects3D regression.
02/10/2017
- 11:01 PM Distorted Android Revision f338550a (examples): Some progress with fixing the efects3D regression. Not done yet.
- 01:15 AM Distorted Android Revision d218d64e (examples): Major: change of API.
- Split DFramebuffer into Framebuffer and Screen; introduce the 'DistortedInputSurface' and 'DistortedOutputSurface' in...
- 01:15 AM Distorted Android Revision c5369f1b (library): Major: change of API.
- Split DFramebuffer into Framebuffer and Screen; introduce the 'DistortedInputSurface' and 'DistortedOutputSurface' in...
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