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From 05/17/2020 to 06/15/2020

06/15/2020

09:04 PM Distorted Android Feature #44 (Closed): Distorted's own Mesh file format
Done (commit commit:5eb4cc34) Distorted Admin
09:03 PM Distorted Android Feature #11 (Rejected): New effect: wait
We do not need this. Distorted Admin

06/12/2020

07:30 PM Distorted Android Feature #44 (In Progress): Distorted's own Mesh file format
Commit commit:22422a76 provides initial support for this. Leszek Koltunski
04:20 PM Magic Cube Feature #49 (Closed): Two-finger Object rotations
Utilize Android gestures to make it possible to twist the Object in screen plane. Leszek Koltunski
04:11 PM Magic Cube Feature #48 (Closed): Make it possible to make an Object smaller or bigger
Add a button somewhere in the PLAY state that will make the Object up to N% smaller or bigger (N=20?) Leszek Koltunski
04:03 PM Magic Cube Bug #47 (Closed): Remove the FBO_QUEUE
Problems with ARM Mali (as described in https://distorted.org/redmine/issues/31 ) do not affect Magic Cube, because w... Leszek Koltunski
04:00 PM Magic Cube Feature #46 (Closed): Rework the bottom pane
Buttons placed in the bottom pane are too close to the Android system buttons.
Think about moving them somewhere else.
Leszek Koltunski
03:59 PM Magic Cube Feature #45 (Closed): Improve the icon
More vibrant colors; a glow around the cube, maybe the Distorted Android? Distorted Admin

05/29/2020

08:16 PM Distorted Android Feature #44 (Closed): Distorted's own Mesh file format
Invent our own Mesh file format and implement MeshBase.save() and MeshBase.read(), and a new MeshFile class. Distorted Admin
08:14 PM Distorted Android Feature #40 (Closed): Apply static Vertex effects to a Mesh
A series of commits to the 'mesh-preapply' branch (merged) provides this functionality. Distorted Admin
 

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