Leszek Koltunski's activity
From 07/14/2020 to 08/12/2020
08/12/2020
- 10:08 AM Magic Cube Revision fef4437d (magiccube): Correct color of 2 ui elements
- 09:53 AM Distorted Android Revision fdb60725 (library): Correct an issue shown by Crashlytics: sometimes it would crash in the library in InternalOutputSurface.setAsOutput() when trying to 'read from null array' mFBOH[].
08/11/2020
- 10:52 PM Distorted Android Revision c9b0d31e (examples): We have the new Object - the Dino - so up the version to 1.4.0.
- 10:52 PM Magic Cube Revision b7c7ccb2 (magiccube): We have the new Object - the Dino - so up the version to 1.4.0.
- 10:22 PM Magic Cube Revision 44bdd3fb (magiccube): Fix the fact that now there are too many tabs in the Scores dialog - make the tabs SCROLLABLE.
- 08:33 PM Magic Cube Revision f05807f7 (magiccube): Add the Dino dmesh file.
- 08:33 PM Distorted Android Revision a5ef195e (examples): Add the Dino dmesh file.
- 06:12 PM Magic Cube Revision 935f3663 (magiccube): Fix the way we continue rotation: when rotating a layer, we need to be doing it with respect to the RotAxis which has been first casted to the touched face, and only then this casted one is casted to the surface of the screen.
- Before we were casting the rotAxis directly to the screen without the intermediate casting to the face, which doesn't...
- 02:19 PM Magic Cube Revision fb377dae (magiccube): Major progress with Dino; rotations (almost?) work now.
- 10:21 AM Magic Cube Revision ee64e15a (magiccube): A bit less Sink effect (1.25) when creating the individual cubits of the Dino - with the previous 1.30 there was a bit of an artifact visible when rotating.
08/10/2020
- 11:49 PM Magic Cube Revision 5944e760 (magiccube): Fix the bug reported by Antonio Campos Galán: sometimes the app would not detect that the Cube is solved.
- 09:31 PM Magic Cube Revision c7e79b69 (magiccube): Progress with Dino Movement
- 06:01 PM Magic Cube Revision faa3aed0 (magiccube): Introduce separate ROT_AXIS and FACE_AXIS ( step 2 )
08/09/2020
- 10:01 PM Magic Cube Revision ad38d800 (magiccube): Introduce separate ROT_AXIS and FACE_AXIS ( step 1 )
08/08/2020
- 10:56 PM Magic Cube Revision 736bbd74 (magiccube): Correct Dino row chances ( the middle row should never move! )
- 10:36 PM Magic Cube Revision 2c699055 (magiccube): New Dino images.
08/07/2020
- 11:09 PM Magic Cube Revision f6d06256 (magiccube): Move the knowledge about colors of individual cubit faces down to each Object subclass.
- 10:48 PM Magic Cube Revision 7ec268b1 (magiccube): Stop crashing when the last installed version has an Object remembered, then we install a new version without this Object in the RubikObjectList.
08/06/2020
- 12:13 AM Magic Cube Revision 380162cb (magiccube): Progress with RubikDino.
- 11:50 PM Distorted Android Revision 62c869ad (library): Fix normals in case of MatrixEffectScale / Shear.
- Fix displaying the normal vector.
08/02/2020
- 10:41 PM Distorted Android Revision be42e989 (library): Fix modifications of normals in VertexEffectScale and VertexEffectShear.
08/01/2020
- 09:37 PM Magic Cube Revision 8f53e513 (magiccube): Progress with the Dino.
- 09:37 PM Distorted Android Revision 9f28e9b6 (library): Progress with the Dino.
07/30/2020
- 10:32 PM Magic Cube Revision 418aa554 (magiccube): Beginnings of support for a new Object: the Dino.
- 03:18 PM Distorted Android Revision c1fa9e3c (library): When blurring or glowing, we need to CLAMP_TO_EDGE the texture - otherwise part of the blur or glow could appear on the other end of the texture.
- 10:46 AM Magic Cube Revision db19ef39 (magiccube): We need to up the version to 1.3.5 - new release to AppInChina because of the previous commit
- 10:41 AM Magic Cube Revision 977f40d3 (magiccube): Tencent, the largest Chinese store does not accept apps with a space in their name! Correct.
- 10:38 AM Distorted Android Revision bf2e8f97 (examples): Improve the Blur App to catch the bug where a small part of the Blur (and Glow) halo gets displayed on the other edge of the surface.
- 10:38 AM Distorted Android Revision 4db11f0c (library): Improve the Blur App to catch the bug where a small part of the Blur (and Glow) halo gets displayed on the other edge of the surface.
07/28/2020
- 11:14 PM Distorted Android Revision 5fa528a6 (library): Correct Inflate vectors in Triangles mesh
- 10:46 PM Distorted Android Revision aa6e92f2 (library): Improve debugging in DistortedScreen
07/27/2020
- 10:14 PM Magic Cube Revision e1138185 (magiccube): Bump version to 1.3.4 (changes for AppInChina)
07/24/2020
- 02:50 PM Magic Cube Revision 4489e68e (magiccube): Catch possible exceptions setting up the Renderer (possible on very old devices) and display the OpenGL error popup.
- 02:41 PM Magic Cube Revision d0e6a440 (magiccube): App name must match the certificate issued by the Chinese authorities.
07/22/2020
- 10:09 PM Distorted Android Revision 22f537a5 (library): Correct a subtle bug iin Framebuffer: in recreate(), we need to mark the FBOs as deleted on GPU; otherwise later we might delete them - and when we do, they might belong to another Framebuffer already!
- 09:53 AM Magic Cube Revision 82f42eeb (magiccube): We need to pause an Activity in the following way:
- 1) Activity.onPause()
2) View.onPause()
3) Library.onPause()
otherwise sometimes there are artifacts when pausing! - 09:53 AM Distorted Android Revision c0f27889 (examples): We need to pause an Activity in the following way:
- 1) Activity.onPause()
2) View.onPause()
3) Library.onPause()
otherwise sometimes there are artifacts when pausing!
07/20/2020
- 08:47 PM Distorted Android Revision 8376b7d1 (library): Fix the fact that Distort was rotating normals outside of its region!
- 07:42 PM Distorted Android Revision fd836a41 (library): Fix the fact that the Normal and OIT programs would not work after a period of being paused.
- 05:57 PM Distorted Android Revision 099d8f8b (examples): Make the MeshFile app survive a period of being paused.
- 05:11 PM Distorted Android Revision 246d021c (library): 1) rename DistortedTexture's setColor to setColorARGB
- 2) fix the Wiind app to take into account paused time
3) fix the Dynamic so that if a single Dynamic is used more tha... - 05:11 PM Distorted Android Revision e50e7ba7 (examples): 1) rename DistortedTexture's setColor to setColorARGB
- 2) fix the Wiind app to take into account paused time
3) fix the Dynamic so that if a single Dynamic is used more tha... - 12:26 PM Distorted Android Revision 52e8e76a (examples): Before somehow the Dynamics sometimes tolerated not being reset to beginning before next use. New version doesn't - correct that in two apps.
- 12:01 PM Distorted Android Revision 0bff397a (library): Fixes for pausing and restarting.
07/18/2020
- 10:39 PM Distorted Android Revision d5e134f2 (examples): Fixes for pausing and restarting.
- 10:39 PM Distorted Android Revision 0273ef2a (library): Fixes for pausing and restarting.
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