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Leszek Koltunski's activity

From 07/14/2020 to 08/12/2020

08/12/2020

10:08 AM Magic Cube Revision fef4437d (magiccube): Correct color of 2 ui elements
Leszek Koltunski
09:53 AM Distorted Android Revision fdb60725 (library): Correct an issue shown by Crashlytics: sometimes it would crash in the library in InternalOutputSurface.setAsOutput() when trying to 'read from null array' mFBOH[].
Leszek Koltunski

08/11/2020

10:52 PM Distorted Android Revision c9b0d31e (examples): We have the new Object - the Dino - so up the version to 1.4.0.
Leszek Koltunski
10:52 PM Magic Cube Revision b7c7ccb2 (magiccube): We have the new Object - the Dino - so up the version to 1.4.0.
Leszek Koltunski
10:22 PM Magic Cube Revision 44bdd3fb (magiccube): Fix the fact that now there are too many tabs in the Scores dialog - make the tabs SCROLLABLE.
Leszek Koltunski
08:33 PM Magic Cube Revision f05807f7 (magiccube): Add the Dino dmesh file.
Leszek Koltunski
08:33 PM Distorted Android Revision a5ef195e (examples): Add the Dino dmesh file.
Leszek Koltunski
06:12 PM Magic Cube Revision 935f3663 (magiccube): Fix the way we continue rotation: when rotating a layer, we need to be doing it with respect to the RotAxis which has been first casted to the touched face, and only then this casted one is casted to the surface of the screen.
Before we were casting the rotAxis directly to the screen without the intermediate casting to the face, which doesn't... Leszek Koltunski
02:19 PM Magic Cube Revision fb377dae (magiccube): Major progress with Dino; rotations (almost?) work now.
Leszek Koltunski
10:21 AM Magic Cube Revision ee64e15a (magiccube): A bit less Sink effect (1.25) when creating the individual cubits of the Dino - with the previous 1.30 there was a bit of an artifact visible when rotating.
Leszek Koltunski

08/10/2020

11:49 PM Magic Cube Revision 5944e760 (magiccube): Fix the bug reported by Antonio Campos Galán: sometimes the app would not detect that the Cube is solved.
Leszek Koltunski
09:31 PM Magic Cube Revision c7e79b69 (magiccube): Progress with Dino Movement
Leszek Koltunski
06:01 PM Magic Cube Revision faa3aed0 (magiccube): Introduce separate ROT_AXIS and FACE_AXIS ( step 2 )
Leszek Koltunski

08/09/2020

10:01 PM Magic Cube Revision ad38d800 (magiccube): Introduce separate ROT_AXIS and FACE_AXIS ( step 1 )
Leszek Koltunski

08/08/2020

10:56 PM Magic Cube Revision 736bbd74 (magiccube): Correct Dino row chances ( the middle row should never move! )
Leszek Koltunski
10:36 PM Magic Cube Revision 2c699055 (magiccube): New Dino images.
Leszek Koltunski

08/07/2020

11:09 PM Magic Cube Revision f6d06256 (magiccube): Move the knowledge about colors of individual cubit faces down to each Object subclass.
Leszek Koltunski
10:48 PM Magic Cube Revision 7ec268b1 (magiccube): Stop crashing when the last installed version has an Object remembered, then we install a new version without this Object in the RubikObjectList.
Leszek Koltunski

08/06/2020

12:13 AM Magic Cube Revision 380162cb (magiccube): Progress with RubikDino.
Leszek Koltunski
11:50 PM Distorted Android Revision 62c869ad (library): Fix normals in case of MatrixEffectScale / Shear.
Fix displaying the normal vector. Leszek Koltunski

08/02/2020

10:41 PM Distorted Android Revision be42e989 (library): Fix modifications of normals in VertexEffectScale and VertexEffectShear.
Leszek Koltunski

08/01/2020

09:37 PM Magic Cube Revision 8f53e513 (magiccube): Progress with the Dino.
Leszek Koltunski
09:37 PM Distorted Android Revision 9f28e9b6 (library): Progress with the Dino.
Leszek Koltunski

07/30/2020

10:32 PM Magic Cube Revision 418aa554 (magiccube): Beginnings of support for a new Object: the Dino.
Leszek Koltunski
03:18 PM Distorted Android Revision c1fa9e3c (library): When blurring or glowing, we need to CLAMP_TO_EDGE the texture - otherwise part of the blur or glow could appear on the other end of the texture.
Leszek Koltunski
10:46 AM Magic Cube Revision db19ef39 (magiccube): We need to up the version to 1.3.5 - new release to AppInChina because of the previous commit
Leszek Koltunski
10:41 AM Magic Cube Revision 977f40d3 (magiccube): Tencent, the largest Chinese store does not accept apps with a space in their name! Correct.
Leszek Koltunski
10:38 AM Distorted Android Revision bf2e8f97 (examples): Improve the Blur App to catch the bug where a small part of the Blur (and Glow) halo gets displayed on the other edge of the surface.
Leszek Koltunski
10:38 AM Distorted Android Revision 4db11f0c (library): Improve the Blur App to catch the bug where a small part of the Blur (and Glow) halo gets displayed on the other edge of the surface.
Leszek Koltunski

07/28/2020

11:14 PM Distorted Android Revision 5fa528a6 (library): Correct Inflate vectors in Triangles mesh
Leszek Koltunski
10:46 PM Distorted Android Revision aa6e92f2 (library): Improve debugging in DistortedScreen
Leszek Koltunski

07/27/2020

10:14 PM Magic Cube Revision e1138185 (magiccube): Bump version to 1.3.4 (changes for AppInChina)
Leszek Koltunski

07/24/2020

02:50 PM Magic Cube Revision 4489e68e (magiccube): Catch possible exceptions setting up the Renderer (possible on very old devices) and display the OpenGL error popup.
Leszek Koltunski
02:41 PM Magic Cube Revision d0e6a440 (magiccube): App name must match the certificate issued by the Chinese authorities.
Leszek Koltunski

07/22/2020

10:09 PM Distorted Android Revision 22f537a5 (library): Correct a subtle bug iin Framebuffer: in recreate(), we need to mark the FBOs as deleted on GPU; otherwise later we might delete them - and when we do, they might belong to another Framebuffer already!
Leszek Koltunski
09:53 AM Magic Cube Revision 82f42eeb (magiccube): We need to pause an Activity in the following way:
1) Activity.onPause()
2) View.onPause()
3) Library.onPause()
otherwise sometimes there are artifacts when pausing!
Leszek Koltunski
09:53 AM Distorted Android Revision c0f27889 (examples): We need to pause an Activity in the following way:
1) Activity.onPause()
2) View.onPause()
3) Library.onPause()
otherwise sometimes there are artifacts when pausing!
Leszek Koltunski

07/20/2020

08:47 PM Distorted Android Revision 8376b7d1 (library): Fix the fact that Distort was rotating normals outside of its region!
Leszek Koltunski
07:42 PM Distorted Android Revision fd836a41 (library): Fix the fact that the Normal and OIT programs would not work after a period of being paused.
Leszek Koltunski
05:57 PM Distorted Android Revision 099d8f8b (examples): Make the MeshFile app survive a period of being paused.
Leszek Koltunski
05:11 PM Distorted Android Revision 246d021c (library): 1) rename DistortedTexture's setColor to setColorARGB
2) fix the Wiind app to take into account paused time
3) fix the Dynamic so that if a single Dynamic is used more tha...
Leszek Koltunski
05:11 PM Distorted Android Revision e50e7ba7 (examples): 1) rename DistortedTexture's setColor to setColorARGB
2) fix the Wiind app to take into account paused time
3) fix the Dynamic so that if a single Dynamic is used more tha...
Leszek Koltunski
12:26 PM Distorted Android Revision 52e8e76a (examples): Before somehow the Dynamics sometimes tolerated not being reset to beginning before next use. New version doesn't - correct that in two apps.
Leszek Koltunski
12:01 PM Distorted Android Revision 0bff397a (library): Fixes for pausing and restarting.
Leszek Koltunski

07/18/2020

10:39 PM Distorted Android Revision d5e134f2 (examples): Fixes for pausing and restarting.
Leszek Koltunski
10:39 PM Distorted Android Revision 0273ef2a (library): Fixes for pausing and restarting.
Leszek Koltunski
 

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