Project

General

Profile

« Previous | Next » 

Revision c1fa9e3c

Added by Leszek Koltunski 16 days ago

When blurring or glowing, we need to CLAMP_TO_EDGE the texture - otherwise part of the blur or glow could appear on the other end of the texture.

  • added
  • modified
  • copied
  • renamed
  • deleted