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Latest revisions

# Date Author Comment
51b92d1c 07/02/2022 01:41 PM Leszek Koltunski

fix for a crasher.

35c5f53b 06/18/2022 11:59 PM Leszek Koltunski

A few code improvements.

0e3b06d1 05/11/2022 11:24 PM Leszek Koltunski

Minor

f85f2943 04/19/2022 02:47 PM Leszek Koltunski

FactorySticker: further improvements.

d2dc25ad 04/10/2022 12:03 PM Leszek Koltunski

Properly detect which drivers are slow with compilation of TF programs.

81433569 04/09/2022 12:59 PM Leszek Koltunski

Fix for an invalid enum.

4ba0d1df 04/09/2022 01:31 AM Leszek Koltunski

New debug to print a whole component of a mesh.

cbb1de9d 03/30/2022 01:23 AM Leszek Koltunski

Create the bandaged 3x3 icon: something works, the shape is drawn, but it's entirely black. Investigate.

96381044 03/24/2022 10:02 PM Leszek Koltunski

Further progress with Bandaged 3x3.
This requires a new API in DistortedNode to change the Mesh there.

728562ae 03/24/2022 04:07 PM Leszek Koltunski

Very important bugfix in the Library: MatrixEffectQuaternion cannot share the tmp static buffers!

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