improvements from the 'texture coordinate' investigation.
New 'PIPE' vertex effect.
Support drawing stickers with multiple holes in them.
change the way the coordinates of stickers are kept from float[2*N] to float[N]
Major progress with supporting cubit faces with holes.
Improve MeshMultigon (for the BandagedPyraminx case!)
another bugfix for MeshMultigon.
We no longer need to support 'edgesUp' in MeshPolygons.
Fixes for MeshMultigon. Perfect!
Implement MeshMultigon out of BandedTriangles (doesn't work yet)
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