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Latest revisions

# Date Author Comment
828498b1 12/18/2024 10:14 PM Leszek Koltunski

Make it possible to apply Postprocessing effects to only an arbitrary subset of components.

d9a683de 12/11/2024 11:03 PM Leszek Koltunski

bugfix

e4c556f9 12/11/2024 06:48 PM Leszek Koltunski

new app 'TwoComponents' : apply a postprocessing effect to only part of a Mesh (a single vertex component)

45850cce 12/10/2024 03:47 PM Leszek Koltunski

SingleMeshCube: add Glow

6be7eb58 12/10/2024 02:05 PM Leszek Koltunski

SingleMeshCube: add possibility to disappear individual Cubies

4cb94bac 12/10/2024 12:32 PM Leszek Koltunski

Cleanup

7973446b 06/11/2024 10:25 AM Leszek Koltunski

up version to 93

30f337e5 03/20/2024 12:08 PM Leszek Koltunski

Lint

c31aa527 01/28/2024 01:13 AM Leszek Koltunski

add a test for a solid created with a VertexEffectPipe effect for DistortedExamples.

99093c35 11/10/2023 12:27 AM Leszek Koltunski

remove 'MESH_NICE'

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