fix for the issue that VertexEffects couldn't be pre-applied to meshes.
minor
make it possible to compile distorted-examples with both master and kotlin-transition branches.
fixes for distorted-examples
minor API adjustment
up the compileSdk to 35.
Reconfigure for Java 11Beginnings of real support for moving objects around in ListObjects
Make it possible to apply Postprocessing effects to only an arbitrary subset of components.
bugfix
new app 'TwoComponents' : apply a postprocessing effect to only part of a Mesh (a single vertex component)
SingleMeshCube: add Glow
SingleMeshCube: add possibility to disappear individual Cubies
Cleanup
up version to 93
Lint
add a test for a solid created with a VertexEffectPipe effect for DistortedExamples.
remove 'MESH_NICE'
improvements from the 'texture coordinate' investigation.
New 'PIPE' vertex effect.
Support drawing stickers with multiple holes in them.
change the way the coordinates of stickers are kept from float[2*N] to float[N][2]
Major progress with supporting cubit faces with holes.
Improve MeshMultigon (for the BandagedPyraminx case!)
another bugfix for MeshMultigon.
We no longer need to support 'edgesUp' in MeshPolygons.
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