This app reproduces an issue with glow being improperly displayed on my physical LG phone.
New Flat Blur unit test.
Change the Sink app. The point: test Sink effect at extreme strengths.
Reinstall the latest Android Studio, latest gradle; reconfigure all project to match and compile.
Up build versions to 32
inc num of stars on each first recordup version name to 1.11.4
Partly merge the 'iap' branch.
Minor
update build.gradle
Introduce InitData, a data structure used to initialize a TwistyObject.Current (optional) members: int[] numLayers, int param [intended: type of the Crazy 3x3 planet], float[][] pos [position of a bandaged cube] )
Bump to 1.10.1
BandagedPlay: configurable mode and scramble depth
Create the bandaged 3x3 icon: something works, the shape is drawn, but it's entirely black. Investigate.
Bump version to 1.9.6
Improve the CU_232 mesh.
Container's JSON and mesh - one more corrrection.
Fix a bug in FactoryCubit: before sometimes it would incorrectly rotate a 'collapsed sticker' face if the face was flipped.Also: polish up the Container.
Add Pyramorphix.
Implement the Windmill Cube
Remove the need to provide the number of outer faces of a ObjectShape.
cleaning up.
Progress
Trajber's Octahedron: progress.
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