OpenGL ES 3.1 needed
Proper support for Order Independent Transparency calls for implementing A-buffer. This needs an Shader Storage Buffer Object, feature only available in OpenGL ES 3.1.
Added by Distorted Admin over 6 years ago
Proper support for Order Independent Transparency calls for implementing A-buffer. This needs an Shader Storage Buffer Object, feature only available in OpenGL ES 3.1.
Added by Distorted Admin almost 8 years ago
Right now I am working on Postprocessing effects. The first one, Blur, already works - check the 'BLUR' app!
Added by Distorted Admin over 8 years ago
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