Project

General

Profile

Activity

From 07/27/2020 to 08/25/2020

08/25/2020

05:57 PM Magic Cube Revision e69c7a11 (magiccube): Update all the dmeshes to versions 2.
Leszek Koltunski
05:48 PM Distorted Android Revision 45d530fc (library): Update all the dmeshes to versions 2. Add the Dino dmesh.
Leszek Koltunski
05:48 PM Distorted Android Revision 81c7daef (examples): Update all the dmeshes to versions 2. Add the Dino dmesh.
Leszek Koltunski
04:39 PM Distorted Android Revision a2878a67 (library): Remove the 'inflate' vertex attributs from the Mesh and file format, and replace that with a per-component 'inflate centers' (which are as of yet untested)
Leszek Koltunski

08/23/2020

11:29 PM Distorted Android Revision 9becf30e (library): Speedup: remember the mesh associations of VertexEffects only once, when they actually change, and not every time we compute() a VertexQueue.
Leszek Koltunski
12:00 PM Distorted Android Revision 24804c15 (library): Turn the vName, vEffAnd and vEffEqu integer array uniforms into a one ivec4.
The point: ivec4s are always packed tightly in UBOs (which is going to be the next step) Leszek Koltunski
11:25 AM Distorted Android Revision 41b3ada0 (library): Simplify AssociationUniformBlock
Leszek Koltunski

08/21/2020

11:28 AM Distorted Android Revision a81e5cf7 (library): Bugfix.
Leszek Koltunski
11:27 AM Distorted Android Revision 6b234228 (library): Merge branch 'effects-ubo'
# Conflicts:
# src/main/java/org/distorted/library/mesh/AssociationUniformBlock.java
Leszek Koltunski
10:52 AM Distorted Android Revision 35e7d841 (library): Bugfix.
Leszek Koltunski
10:38 AM Distorted Android Revision 53873b84 (library): Bugfix.
Leszek Koltunski

08/20/2020

12:05 AM Distorted Android Revision b187afac (library): Bugfixes.
Leszek Koltunski
11:29 PM Distorted Android Revision 96e3b88a (library): Introducing UBO to Effect Queues: step 1.
Leszek Koltunski

08/19/2020

09:10 PM Magic Cube Revision 1ebc4767 (magiccube): Fix detecting if an Object is solved. Before, the generic Cubit.thereIsNoVisibleDifference(0 would not work correctly in case of the Dino.
Leszek Koltunski
08:06 PM Distorted Android Revision 97755c02 (library): Move the 'effect association' part of MeshBase to a separate class.
Leszek Koltunski
01:31 PM Distorted Android Revision 0bd9f644 (library): Introduce an UBO to the vertex shader holding info about mesh effect associations.
Leszek Koltunski

08/16/2020

06:34 PM Magic Cube Revision 7c969a6d (magiccube): Adjust randomizing new rotations so that:
1) it works for basicAngle=5 (Megaminx) (so now basicAngle=2,3,4,5 supported)
2) it leaves the decision as to what ca...
Leszek Koltunski

08/14/2020

01:46 PM Distorted Android Revision 01c4332c (examples): Progress with the MeshFile app: new icon
Leszek Koltunski
12:10 PM Distorted Android Revision 8aece7f2 (examples): Progress with the MeshFile app.
Leszek Koltunski

08/13/2020

10:40 PM Distorted Android Revision 39b925d5 (examples): Progress with the MeshFile app: disappear works now.
Leszek Koltunski
10:00 PM Distorted Android Revision 524e4fe7 (library): Progress with the MeshFile app.
Leszek Koltunski
10:00 PM Distorted Android Revision 7198e5c9 (examples): Progress with the MeshFile app.
Leszek Koltunski
02:00 PM Distorted Android Revision 16b336db (examples): Add a 'Scale' seekBar to the MeshFile app.
Leszek Koltunski
01:35 PM Distorted Android Revision 8bf89617 (examples): New effect VertexEffectDisappear
Leszek Koltunski
01:35 PM Distorted Android Revision f0d1f003 (library): New effect VertexEffectDisappear
Leszek Koltunski

08/12/2020

10:08 AM Magic Cube Revision fef4437d (magiccube): Correct color of 2 ui elements
Leszek Koltunski
09:53 AM Distorted Android Revision fdb60725 (library): Correct an issue shown by Crashlytics: sometimes it would crash in the library in InternalOutputSurface.setAsOutput() when trying to 'read from null array' mFBOH[].
Leszek Koltunski

08/11/2020

10:52 PM Distorted Android Revision c9b0d31e (examples): We have the new Object - the Dino - so up the version to 1.4.0.
Leszek Koltunski
10:52 PM Magic Cube Revision b7c7ccb2 (magiccube): We have the new Object - the Dino - so up the version to 1.4.0.
Leszek Koltunski
10:22 PM Magic Cube Revision 44bdd3fb (magiccube): Fix the fact that now there are too many tabs in the Scores dialog - make the tabs SCROLLABLE.
Leszek Koltunski
08:33 PM Magic Cube Revision f05807f7 (magiccube): Add the Dino dmesh file.
Leszek Koltunski
08:33 PM Distorted Android Revision a5ef195e (examples): Add the Dino dmesh file.
Leszek Koltunski
06:12 PM Magic Cube Revision 935f3663 (magiccube): Fix the way we continue rotation: when rotating a layer, we need to be doing it with respect to the RotAxis which has been first casted to the touched face, and only then this casted one is casted to the surface of the screen.
Before we were casting the rotAxis directly to the screen without the intermediate casting to the face, which doesn't... Leszek Koltunski
02:19 PM Magic Cube Revision fb377dae (magiccube): Major progress with Dino; rotations (almost?) work now.
Leszek Koltunski
10:21 AM Magic Cube Revision ee64e15a (magiccube): A bit less Sink effect (1.25) when creating the individual cubits of the Dino - with the previous 1.30 there was a bit of an artifact visible when rotating.
Leszek Koltunski

08/10/2020

11:49 PM Magic Cube Revision 5944e760 (magiccube): Fix the bug reported by Antonio Campos Galán: sometimes the app would not detect that the Cube is solved.
Leszek Koltunski
09:31 PM Magic Cube Revision c7e79b69 (magiccube): Progress with Dino Movement
Leszek Koltunski
06:01 PM Magic Cube Revision faa3aed0 (magiccube): Introduce separate ROT_AXIS and FACE_AXIS ( step 2 )
Leszek Koltunski

08/09/2020

10:01 PM Magic Cube Revision ad38d800 (magiccube): Introduce separate ROT_AXIS and FACE_AXIS ( step 1 )
Leszek Koltunski

08/08/2020

10:56 PM Magic Cube Revision 736bbd74 (magiccube): Correct Dino row chances ( the middle row should never move! )
Leszek Koltunski
10:36 PM Magic Cube Revision 2c699055 (magiccube): New Dino images.
Leszek Koltunski

08/07/2020

11:09 PM Magic Cube Revision f6d06256 (magiccube): Move the knowledge about colors of individual cubit faces down to each Object subclass.
Leszek Koltunski
10:48 PM Magic Cube Revision 7ec268b1 (magiccube): Stop crashing when the last installed version has an Object remembered, then we install a new version without this Object in the RubikObjectList.
Leszek Koltunski

08/06/2020

12:13 AM Magic Cube Revision 380162cb (magiccube): Progress with RubikDino.
Leszek Koltunski
11:50 PM Distorted Android Revision 62c869ad (library): Fix normals in case of MatrixEffectScale / Shear.
Fix displaying the normal vector. Leszek Koltunski

08/02/2020

10:41 PM Distorted Android Revision be42e989 (library): Fix modifications of normals in VertexEffectScale and VertexEffectShear.
Leszek Koltunski

08/01/2020

09:37 PM Magic Cube Revision 8f53e513 (magiccube): Progress with the Dino.
Leszek Koltunski
09:37 PM Distorted Android Revision 9f28e9b6 (library): Progress with the Dino.
Leszek Koltunski

07/30/2020

10:32 PM Magic Cube Revision 418aa554 (magiccube): Beginnings of support for a new Object: the Dino.
Leszek Koltunski
03:18 PM Distorted Android Revision c1fa9e3c (library): When blurring or glowing, we need to CLAMP_TO_EDGE the texture - otherwise part of the blur or glow could appear on the other end of the texture.
Leszek Koltunski
10:46 AM Magic Cube Revision db19ef39 (magiccube): We need to up the version to 1.3.5 - new release to AppInChina because of the previous commit
Leszek Koltunski
10:41 AM Magic Cube Revision 977f40d3 (magiccube): Tencent, the largest Chinese store does not accept apps with a space in their name! Correct.
Leszek Koltunski
10:38 AM Distorted Android Revision bf2e8f97 (examples): Improve the Blur App to catch the bug where a small part of the Blur (and Glow) halo gets displayed on the other edge of the surface.
Leszek Koltunski
10:38 AM Distorted Android Revision 4db11f0c (library): Improve the Blur App to catch the bug where a small part of the Blur (and Glow) halo gets displayed on the other edge of the surface.
Leszek Koltunski

07/28/2020

11:14 PM Distorted Android Revision 5fa528a6 (library): Correct Inflate vectors in Triangles mesh
Leszek Koltunski
10:46 PM Distorted Android Revision aa6e92f2 (library): Improve debugging in DistortedScreen
Leszek Koltunski

07/27/2020

10:14 PM Magic Cube Revision e1138185 (magiccube): Bump version to 1.3.4 (changes for AppInChina)
Leszek Koltunski
 

Also available in: Atom