Activity
From 12/17/2020 to 01/15/2021
01/13/2021
- 01:50 PM Magic Cube Revision b2d17b15 (magiccube): Add Kosovo flag
- 12:31 PM Distorted Android Bug #63: Adreno 510: problems with UBO in fragment shader
- For now, the issue worked around by removing the UBO from the fragment shader:
Commit commit:2b7d2abb - 12:30 PM Distorted Android Bug #63: Adreno 510: problems with UBO in fragment shader
- Question in OpenGL forum:
https://community.khronos.org/t/adreno-510-gpu-deadlock-would-occur-when-trying-to-use-u... - 12:29 PM Distorted Android Bug #63 (New): Adreno 510: problems with UBO in fragment shader
- As soon as I added an UBO in the fragment shader ( commit:78ff6ea9 and commit:de77a6c5 ) everything started crashing ...
- 12:23 PM Magic Cube Revision 5822b974 (magiccube): Important bugfix - up version to 1.6.3
- 12:22 PM Distorted Android Revision 736a0b00 (examples): We need to re-add upping the max number of fragment effects as their default was lowered back to 5 in the library.
- 12:21 PM Distorted Android Revision 2b7d2abb (library): Remove UBO from the fragment shader and come back to the default of only 5 concurrent fragment effects. All because UBOs in fragment shader crash on Adreno 510 and Adreno 506.
01/11/2021
- 02:55 PM Magic Cube Revision fa806818 (magiccube): Rename 'Minx' to 'Kilominx' - there would be a separate 'Kilominx' and 'Megaminx' series.
- 02:47 PM Magic Cube Revision 14fe8a07 (magiccube): Minor.
- 02:00 PM Magic Cube Revision 140b74a0 (magiccube): Minor.
- 01:59 PM Magic Cube Revision f36e94a7 (magiccube): Rename 'Minx' to 'Kilo'. There would be a separate Kilominx and Megaminx series.
- 11:28 AM Magic Cube Revision 848c7953 (magiccube): Darken the orange color; lower the perspective FOV angle when playing with the Minx.
01/10/2021
- 12:29 AM Magic Cube Revision 3f6cbd29 (magiccube): Bump version to 1.6.2
- 12:25 AM Magic Cube Revision 33b4138b (magiccube): Skewb Diamond: make the color scheme more standard.
- 11:52 PM Magic Cube Revision 323b217c (magiccube): Make the color scheme more standard.
- 11:26 PM Magic Cube Revision 3c621722 (magiccube): Minor.
- 11:26 PM Distorted Android Revision 43b28f5b (library): Minor.
- 10:39 PM Magic Cube Revision cce59cd4 (magiccube): Solve bug with detection of the Rex Cube solved state reported by Hitendar Goal.
- 01:01 PM Distorted Android Revision 3ac42a4c (library): Properly initialize DynamicQuat.
- 01:01 PM Magic Cube Revision 4dd637f4 (magiccube): Properly initialize DynamicQuat.
- 11:25 AM Distorted Android Feature #26 (Closed): Use SSBO for storing effect arrays
- 11:25 AM Distorted Android Feature #26: Use SSBO for storing effect arrays
- Commit commit:de77a6c5 introduces another UBO to store the last part of vertex and fragment uniforms whose number was...
01/09/2021
- 12:05 AM Distorted Android Revision 6979a0e0 (examples): Remove all the calls to DistortedLibrary.setMax() (except for app 'Check', which explictly checks this API)
- 12:05 AM Distorted Android Revision 8f011621 (library): Remove all the calls to DistortedLibrary.setMax() (except for app 'Check', which explictly checks this API)
- 11:50 PM Magic Cube Revision d5973655 (magiccube): We now have much more effects possible, 100 by default - it is no longer needed to call setMax().
- 11:49 PM Distorted Android Revision de77a6c5 (library): Introduce another Uniform Block Object. Now we can have much more vertex and fragment effects - up their default number to 100.
01/08/2021
- 06:26 PM Distorted Android Feature #26: Use SSBO for storing effect arrays
- Last commits convert integer part of the EffectQueues to UBOs.
The last thing is to convert the float part. - 04:19 PM Distorted Android Bug #62 (Closed): OutOfMemory
- 04:18 PM Distorted Android Bug #62: OutOfMemory
- Commit commit:fb001aff fixes two more problems with leaking memory. It should be fine now.
- 01:21 AM Distorted Android Bug #62 (In Progress): OutOfMemory
- Commit commit:8b36dabf fixes the major part of this.
Still one more leak remains - another Uniform Buffer has to ... - 04:15 PM Magic Cube Revision 54342a21 (magiccube): Plug two more memory leaks.
- 04:08 PM Distorted Android Revision 431929cf (examples): Plug two more memory leaks. It should be fine now.
- 04:08 PM Distorted Android Revision fb001aff (library): Plug two more memory leaks. It should be fine now.
- 01:18 AM Distorted Android Revision 8b36dabf (library): Plug a major memory leak.
- Still one more leak remains - a similar UniformBuffer has to be markedForDeletion in the EffectQueues.
01/07/2021
- 04:08 PM Distorted Android Revision 78ff6ea9 (library): Convert the Integer part (i.e. effect names and the two associations) of vertex and fragment shaders to Uniform Buffer Objects.
- Next: convert the last part, i.e. the float effect parameters.
- 04:01 PM Magic Cube Revision f577131a (magiccube): Do use 61 vertex effects (with the advent of Kilominx)
- 04:00 PM Distorted Android Revision 42ec9110 (examples): Fixes for Deform and Moving Effects.
- 12:51 PM Distorted Android Bug #62 (Closed): OutOfMemory
- The 'Memory' app, when run for some time, crashes with an 'OutOfMeory' exception.
01/03/2021
- 11:21 PM Magic Cube Revision 40a26c6c (magiccube): Kilominx: tutorials
- 10:25 PM Magic Cube Revision e7b9e55d (magiccube): Kilominx: mesh
- 09:47 PM Magic Cube Revision fc74b2ed (magiccube): Kilominx: icons
- 09:02 PM Magic Cube Revision 451c6c36 (magiccube): Progress with the Kilominx movement (appears to be working now)
01/01/2021
- 11:03 PM Magic Cube Revision 12313693 (magiccube): Progress with the Kilominx movement (still not working)
12/31/2020
- 09:58 PM Magic Cube Revision 4b4c217e (magiccube): Progress with the Kilominx - rotations.
- 09:58 PM Distorted Android Revision e0838536 (examples): Progress with the Kilominx - rotations.
12/30/2020
- 09:51 PM Magic Cube Revision a2398d6b (magiccube): Progress with the Kilominx - shape of the mesh.
12/28/2020
- 12:59 AM Magic Cube Revision 9d4bc6d2 (magiccube): Progress with the Kilominx - color map.
- 12:05 AM Magic Cube Revision b1dea8dd (magiccube): Progress with the Kilominx.
- 11:01 PM Magic Cube Revision 4e627d8b (magiccube): Progress with the Kilominx.
- 10:53 PM Distorted Android Revision fe032f52 (examples): New shape: Kilominx corner.
- 09:56 PM Magic Cube Revision ee4e7896 (magiccube): if a user has a verified name, set it as a GoogleAnalytics UserId
12/21/2020
- 05:55 PM Magic Cube Revision bbc6da6c (magiccube): Megaminx family: part1 (doesn't work yet)
12/17/2020
- 11:58 PM Magic Cube Revision b44fc32f (magiccube): South Sudan flag.
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