Activity
From 03/17/2021 to 04/15/2021
04/15/2021
- 09:52 PM Magic Cube Revision 728cff8b (magiccube): Convert the Helicopter face cubits to the new engine.
- 05:29 PM Magic Cube Revision 0919eba7 (magiccube): Correct still one bug with collapsing stickers in teh new Cubit engine.
- Convert the Helicopter corner cubits to the new engine.
- 02:21 PM Magic Cube Revision b0ed406c (magiccube): Correct the layout of the main MenuPopup - it was displayed incorrectly on right-to-left locales e.g. Arabic.
04/14/2021
- 01:16 AM Magic Cube Revision 7dc57f89 (magiccube): Convert the Skewb.
- 12:20 AM Magic Cube Revision cb137f36 (magiccube): Objects: tidy up some repeated code.
- 11:59 PM Magic Cube Revision b3c9061a (magiccube): New Cubit Engine: add adjustable centers.
- 11:16 PM Magic Cube Revision 596d62a4 (magiccube): Convert the Dino and one of the Skewb's cubits to the new engine.
- 10:09 PM Magic Cube Revision 31cd7256 (magiccube): Convert the second and third object, the Pyraminx and the Diamond, to the new Cubit-creating engine.
- 04:00 PM Distorted Android Revision 5413c8cc (library): Convert the first object, the Cube, to the new Cubit-creating engine.
- 04:00 PM Magic Cube Revision b1f2ccf5 (magiccube): Convert the first object, the Cube, to the new Cubit-creating engine.
- 10:01 AM Magic Cube Revision 749ef882 (magiccube): Move Factories to the 'helpers' package.
- 09:51 AM Magic Cube Revision eaf87d1d (magiccube): Rename packages
04/13/2021
- 12:45 AM Magic Cube Revision 5eb163af (magiccube): New Gigaminx mesh - we need to create it anew following recent changes to the common Minx class.
- 12:03 AM Distorted Android Revision 3083fab8 (examples): Cubit creation: properly cener the textures. Add Kilominx edge.
04/12/2021
- 10:32 PM Distorted Android Revision 6a96e571 (examples): Cubit creation: center the textures. Add octahedron.
- 09:21 PM Distorted Android Revision f4b59207 (examples): Cubit creation: bugfixes.
- 03:46 PM Distorted Android Revision 4d883a92 (examples): Cubit creation: bugfixes. Cube, Tetrahedron, Dino cubits - all work.
04/11/2021
- 12:57 AM Distorted Android Revision 28f4aba0 (examples): Face cubit creation: progress: cube & tetrahedron work; dino cubit does not.
- Also, the texture is not yet moved inside the (0,1)x(0,1) square.
04/10/2021
- 05:45 PM Magic Cube Revision c5338d5e (magiccube): Face cubit creation: progress: rounded corners
- 05:45 PM Distorted Android Revision c0477f7f (library): Face cubit creation: progress: rounded corners
- 05:45 PM Distorted Android Revision 1b85f172 (examples): Face cubit creation: progress: rounded corners
04/09/2021
- 03:00 PM Distorted Android Revision 2d732361 (library): Face cubit creation: progress, a cube renders correctly :)
- 03:00 PM Distorted Android Revision 140f2c4e (examples): Face cubit creation: progress, a cube renders correctly :)
04/08/2021
- 12:56 AM Distorted Android Revision ef231eba (examples): Face cubit creation: progress, a cube rendered almost correctly :)
- 10:14 PM Distorted Android Revision 33647db9 (examples): Face cubit creation: compiles and runs now (but results are incorrect)
04/02/2021
- 12:09 AM Magic Cube Revision e6d6d884 (magiccube): Up app version to 1.7.4.
- Up target SDK to 30 (as per Google Play reqs)
- 11:21 PM Magic Cube Revision 6a77a59b (magiccube): Master Kilominx: tutorials.
- 10:11 PM Magic Cube Revision 32f4e2a7 (magiccube): Master Kilominx: mesh.
- 09:54 PM Magic Cube Revision 5b115c9b (magiccube): Master Kilominx: icons.
- 09:17 PM Magic Cube Revision ca824448 (magiccube): Any size Kilominx: finished
- 08:35 PM Magic Cube Revision 22b32e57 (magiccube): Progress with any size Kilominx.
- 04:05 PM Magic Cube Revision a4962b9c (magiccube): Progress with any size Kilominx.
04/01/2021
- 01:22 AM Magic Cube Revision 7a606778 (magiccube): Progress with any size Kilominx.
- 11:53 PM Magic Cube Revision 16f34a98 (magiccube): Progress with any size Kilominx.
- 11:53 PM Distorted Android Revision 54e47d9b (examples): Progress with any size Kilominx.
- 01:02 PM Magic Cube Revision b5347187 (magiccube): Progress with any size Kilominx.
- 12:23 PM Magic Cube Revision 7764a67a (magiccube): Progress with any size Kilominx.
03/30/2021
- 12:49 AM Magic Cube Revision ead91342 (magiccube): Progress with any size Kilominx.
- 04:53 PM Magic Cube Revision f6e46300 (magiccube): Progress with any size Kilominx.
03/29/2021
- 05:09 PM Magic Cube Revision 75a21cd6 (magiccube): Comment.
- 05:04 PM Magic Cube Revision f2b63463 (magiccube): Making the Diamond class support any size: finished.
- 02:28 PM Magic Cube Revision 68b5f9c5 (magiccube): Progress making the Diamond class support any size.
- 01:32 PM Magic Cube Revision 2ef489e2 (magiccube): Progress making the Diamond class support any size.
03/28/2021
- 01:03 AM Magic Cube Revision 680f921e (magiccube): Progress making the Diamond class support any size.
03/27/2021
03/24/2021
- 10:01 PM Magic Cube Revision 43d26500 (magiccube): Up version to 1.7.3
- 10:00 PM Magic Cube Revision c0254421 (magiccube): Automatic scrambling of the Evil Cube works!
03/23/2021
- 03:27 PM Magic Cube Revision 10cd5579 (magiccube): Bugfix.
- 01:30 PM Magic Cube Revision 68ce0d53 (magiccube): Simplify the 'bandaged' class API.
- 11:06 AM Magic Cube Revision 6fad862b (magiccube): Remove some of the UI blocks:
- No need to block the three top dialogs - the Object, Menu and Play popups.
- 10:35 AM Magic Cube Revision 3329a277 (magiccube): Speedup: in the tutorial dialog, only create the current tab +-1.
03/22/2021
- 12:11 AM Magic Cube Revision a4a0b1de (magiccube): New Bandaged tutorials.
- New Korean tutorials.
03/21/2021
- 09:57 PM Magic Cube Revision 34440c77 (magiccube): Bugfix.
- 07:05 PM Magic Cube Revision 69341f31 (magiccube): Comment.
- 07:01 PM Magic Cube Revision e50d4668 (magiccube): 1) in case of several obejct, we need return to the original max num of scrambles - otherwise the records in the DB do not show.
- 2) implement proper automatic scrambling of the 2Bar and the 3Plate bandaged cubes.
03/20/2021
- 12:44 AM Magic Cube Revision 5043d5d0 (magiccube): Refactor the automatic scrambling. From now on, it is not needed to care about single and double turns when randomizing a new turn.
- 10:44 PM Magic Cube Revision 51a07bb4 (magiccube): Minor
03/19/2021
- 12:36 AM Magic Cube Revision bbc6471c (magiccube): Change the automatic scramble API in the TwistyObject - in preparation for automatic scrambles in the Bandaged Objects.
- 11:06 PM Magic Cube Revision b1e3d6e9 (magiccube): Switch on Dmeshes - in light of the previous fix, they work now.
- 11:03 PM Magic Cube Revision 42fe3bad (magiccube): Bugfix.
- 10:41 PM Magic Cube Revision 4da63d67 (magiccube): Add bandaged meshes - switched off for now, since something doesn't work.
- 10:28 PM Magic Cube Revision 0501a4b8 (magiccube): Transpose the Object Popup
- 10:05 PM Magic Cube Revision 4a6b8cc4 (magiccube): Bandaged objects: icons
03/18/2021
- 05:43 PM Magic Cube Revision eff371f4 (magiccube): Bandaged objects: first step making automatic scrambling work.
- 12:55 PM Magic Cube Revision ce366b42 (magiccube): Make manual scrambling work.
- 11:48 AM Magic Cube Revision 92ec91b9 (magiccube): Progress with bandaged objects.
- 09:48 AM Magic Cube Revision e6cf7283 (magiccube): Change the Cubit center from a Static3D to a float[].
- The point: now we can have more than one center, and bandaged objects need more than one, because in this way they ar...
03/17/2021
- 04:37 PM Magic Cube Revision f0450fcc (magiccube): Change Cubit.mRotationRow[] from an index pointing at a single rotating layer to a bitmap potentially pointing at several layers.
- (in preparation for bandaged objects)
- 03:20 PM Magic Cube Revision 722b2512 (magiccube): Simplifications.
- 02:31 PM Magic Cube Revision 221a4090 (magiccube): Simplification with objects.
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