Add a MeshImporter, which would import Meshes created in Blender, Maya and/or similar 3D modelling software.
Figure out the data format first.
Updated by Leszek Koltunski over 4 years ago
Looks like the .blend, .x3d and maybe .mesh might be candidates for image formats to import stuff from.
Updated by Leszek Koltunski about 3 years ago
- Priority changed from High to Normal
Now with arrival of MeshBase.apply(MatrixEffect) and new MeshJoined, and a planned API MeshBase.apply(VertexEffect), this is much less crucial.
Lowering priority to Normal.
Updated by Leszek Koltunski almost 3 years ago
We have come up with our own, Distorted Mesh ('dmesh') format.