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Feature #36

Mesh Importer

Added by Leszek Koltunski almost 6 years ago. Updated over 4 years ago.

Status:
New
Priority:
Normal
Assignee:
-
Start date:
12/14/2018
Due date:
% Done:

0%

Estimated time:

Description

Add a MeshImporter, which would import Meshes created in Blender, Maya and/or similar 3D modelling software.

Figure out the data format first.

History

#1

Updated by Leszek Koltunski almost 6 years ago

Article: https://en.wikipedia.org/wiki/Polygon_mesh#File_formats

Looks like the .blend, .x3d and maybe .mesh might be candidates for image formats to import stuff from.

#2

Updated by Leszek Koltunski over 4 years ago

  • Priority changed from High to Normal

Now with arrival of MeshBase.apply(MatrixEffect) and new MeshJoined, and a planned API MeshBase.apply(VertexEffect), this is much less crucial.
Lowering priority to Normal.

#3

Updated by Leszek Koltunski over 4 years ago

We have come up with our own, Distorted Mesh ('dmesh') format.

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