Bug #61
Z-fighting when blurring a flat surface
Status:
New
Priority:
Normal
Assignee:
-
Start date:
12/03/2020
Due date:
% Done:
0%
Estimated time:
Description
1. go to the 'Generic' app
2. add a 1x1 Rectangle Mesh
3. add a Postprocess Effect (for example Blur)
4. rotate the Mesh
You will see z-fighting between the Mesh and the blue surface behind it.