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Bug #61

Z-fighting when blurring a flat surface

Added by Leszek Koltunski about 4 years ago.

Status:
New
Priority:
Normal
Assignee:
-
Start date:
12/03/2020
Due date:
% Done:

0%

Estimated time:

Description

1. go to the 'Generic' app
2. add a 1x1 Rectangle Mesh
3. add a Postprocess Effect (for example Blur)
4. rotate the Mesh

You will see z-fighting between the Mesh and the blue surface behind it.

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