Activity
From 11/06/2016 to 12/05/2016
12/05/2016
- 05:10 PM Revision ed13a5de (library): Cleanup
- 03:04 PM Revision 525699f4 (examples): Simplify SurfaceViews
- 03:04 PM Revision 6720ec85 (library): Simplify SurfaceViews
- 02:18 PM Revision bd3da5b2 (library): Move DistortedNode and Distorted to use the new DistortedRenderTarget.
- 12:12 PM Revision b448e6b9 (library): Minor progress with RenderTarget
12/02/2016
- 04:02 PM Revision f6fb3c6d (library): New DistortedRenderTarget - preparation for being able to render to any FBO (screen, offscreen pixmaps)
- 12:24 PM Revision 1a940548 (library): Minor stuff
- 11:36 AM Revision e489a5ef (library): Minor stuff
12/01/2016
- 12:31 AM Revision e3efd628 (examples): Fix the 'Save' app on Android API >=23 (we need to explicitly ask for write permission)
- 12:31 AM Revision 5d923c17 (library): Fix the 'Save' app on Android API >=23 (we need to explicitly ask for write permission)
- 05:14 PM Revision 3d590d8d (library): Minor stuff
11/24/2016
- 04:58 PM Feature #8: Add support for new types of Regions
- Proposed improvements:
Completely decouple the Region from the Effect. Provide possibility to set up 'Masks' which... - 02:38 PM Feature #20 (Closed): DEFORM Effect: support Deforming in the Z-direction
- 02:38 PM Feature #20 (Resolved): DEFORM Effect: support Deforming in the Z-direction
- Solved in commit commit:b86265d6
- 02:38 PM Revision b86265d6 (library): Add 3rd dimension to the Deform effect.
- 02:15 PM Revision 6161fe9a (examples): Improve the Deform app
- 02:15 PM Revision 44efc8a8 (library): Improve the Deform app
11/23/2016
- 12:58 AM Revision 91786be2 (examples): DEFORM: add support for Regions
- 12:58 AM Revision 6ebdbbf1 (library): DEFORM: add support for Regions
- 11:45 PM Revision 18d15f2f (library): Polish up DEFORM.
- 05:49 PM Revision dbeddd9d (library): re-write the deform effect
11/18/2016
- 06:10 PM Revision 3ea19d1c (library): rearrange comments
- 05:17 PM Revision f6cac1f6 (library): rearrange comments
11/17/2016
- 01:43 PM Revision 287a5475 (examples): Around The World pretty much finished!
- 12:56 PM Revision 04fe7f80 (examples): Around The World: implement blackness
11/16/2016
- 06:03 PM Revision acd5fc11 (examples): Improve Around The World
- 05:32 PM Revision b3a555a7 (examples): Improve Around The World
11/15/2016
- 05:15 PM Revision d8056149 (examples): Improve Around The World
- 04:32 PM Revision b56faf50 (examples): Progress with Around The World
- 01:09 PM Revision cdc515b9 (examples): Correct Bean
- 11:22 AM Revision 7c8012ee (examples): Matrix3D: implement quaternion effect
- 10:41 AM Revision 789f600f (library): Merge remote-tracking branch 'origin/master'
- # Conflicts:
# src/main/java/org/distorted/library/EffectNames.java
11/14/2016
- 12:34 AM Revision 4b34bb08 (examples): progress with Around the World
- 11:42 PM Revision a98db446 (examples): Allow more than the default number of concurrent VERTEX and FRAGMENT effects in Effects3D.
- 11:42 PM Revision 61ec8208 (library): Allow more than the default number of concurrent VERTEX and FRAGMENT effects in Effects3D.
- 10:50 PM Revision 7908dbc2 (examples): New vertex effect 'PINCH'
- 10:50 PM Revision 82ee855a (library): New vertex effect 'PINCH'
- 10:00 PM Revision fa6c352d (library): Complete moving center to 3D.
- 05:41 PM Revision 334c13fa (examples): Make the effect Center be always 3D.
- 05:41 PM Revision eada161a (library): Make the effect Center be always 3D.
- 04:05 PM Revision 4d5b37fe (examples): Unify Effects3D and Matrix3D (still incomplete!)
- 04:05 PM Revision a1c83f28 (library): Unify Effects3D and Matrix3D (still incomplete!)
- 03:03 PM Revision a13e1101 (examples): Minor
- 02:40 PM Revision c11a3a15 (examples): Encode more info in the EfectNames enum.
- 02:40 PM Revision 1beb6f13 (library): Encode more info in the EfectNames enum.
11/13/2016
11/12/2016
- 12:02 AM Revision 2f20ae3a (examples): Around the World: setRace
- 11:25 PM Revision 951c4af9 (examples): Around the World: moving the selection rectangle
11/11/2016
- 12:45 AM Revision e7a4ef16 (examples): Minor stuff
- 12:03 AM Revision 80508ef5 (examples): Progress with AroundTheWorld
- 04:23 PM Revision 248a2782 (examples): Progress with "Around The World"
- 10:47 AM Revision fcccdba1 (examples): Make the 'face' bitmap's background transparent
- 01:03 AM Revision 7ba38011 (examples): New app: Around The World (beginnings)
11/10/2016
- 11:07 PM Revision adc117e0 (examples): Effects3D: improvements
- 11:00 PM Revision fed00329 (examples): Effects3D: can remove arbitrary effect
- 10:31 PM Revision 36d56db7 (examples): add 'face' back
- 10:24 PM Revision fa9053f5 (examples): Progress with Effects3D
- 05:32 PM Revision de82c8b7 (examples): Effects3D: beginnings of support for removing arbitrary effect
- 05:10 PM Revision 4e363aae (examples): New Face bitmap with transparent background.
11/09/2016
- 03:08 PM Revision 302afbbe (examples): Merge remote-tracking branch 'origin/master'
- 03:08 PM Revision 57ba16f3 (examples): Minor
11/08/2016
- 12:12 AM Revision 46af5c89 (examples): Icon
- 11:52 PM Revision 47093bfd (examples): Slight improvement to Effects3D
- 05:02 PM Revision e7a26998 (examples): Progress with WindManager.
- 05:02 PM Revision 24d22f93 (library): Progress with WindManager.
- 12:43 PM Revision 27e12007 (examples): Dynamics: Introduce 2 Modes of operation:
- - 'random access' mode, where we are able to call a single Dynamic from multiple thread simultaneously.
- 'sequential... - 12:43 PM Revision bdb341bc (library): Dynamics: Introduce 2 Modes of operation:
- - 'random access' mode, where we are able to call a single Dynamic from multiple thread simultaneously.
- 'sequential...
11/07/2016
- 11:09 PM Revision 758303a3 (examples): Rename Effects2D to EffectQueue
- 11:04 PM Revision 65d5505f (library): 2 bugfixes:
- - in Dynamics, it has to be t<=0.5 (rather than t<0.5) (see comment in code)
- in EffectQueueVertex, we need to postp... - 03:59 PM Revision b041d424 (examples): Minor details
- 03:59 PM Revision 20dc919b (library): Minor details
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