Activity
From 11/17/2016 to 12/16/2016
12/16/2016
- 05:26 PM Revision 3873e8e6 (examples): Minor
- 04:14 PM Revision 13155c68 (examples): Improve the Sink app (funny?)
- 03:58 PM Revision 2c2616f1 (examples): Mirror: replace the Head bitmap.
- 03:33 PM Revision 76c9dd1d (examples): Slight improvement for the Mirror app.
- 03:30 PM Revision 7f9d5a91 (examples): Mirror app finished (well, we still need to get some better bitmap for the girl)
- 02:12 PM Revision 03a2fd30 (examples): First attempt at the 'Mirror' app.
- 02:12 PM Revision a0700272 (library): First attempt at the 'Mirror' app.
12/15/2016
- 12:31 AM Revision e0b6c593 (library): Javadoc
- 11:59 PM Revision ab12f06b (library): Some more minor fixes.
- 11:37 PM Revision 9d12dd4a (examples): Fix Lint warnings, correct a lot of comments, adjust EffectListener interface.
- 11:37 PM Revision cacc63de (library): Fix Lint warnings, correct a lot of comments, adjust EffectListener interface.
- 10:50 PM Revision 6f3024ae (examples): Fix a lot of Lint warnings in the apps.
- 05:37 PM Revision 7f44c582 (library): Minor
- 05:03 PM Revision d254d550 (library): Comment!
- 05:02 PM Revision 484a52a7 (library): Comment!
- 05:01 PM Revision 52358355 (library): Add API to render from a FBO to another FBO
- 04:42 PM Revision 07d8ef09 (library): Cleanup.
- 04:28 PM Revision bc29e409 (examples): Again change of API. Now instead of the 'DistortedEffects.draw() and DistortedTree.draw()' we have 'DistortedFramebuffer.renderTo()'
- 04:28 PM Revision a0f644b7 (library): Again change of API. Now instead of the 'DistortedEffects.draw() and DistortedTree.draw()' we have 'DistortedFramebuffer.renderTo()'
- 04:02 PM Revision d04a4886 (examples): Change of names.
- 04:02 PM Revision 421c2728 (library): Change of names.
- 03:31 PM Revision 392e16fd (examples): Change in the API: we always have to create a DistortedFramebuffer to render to.
- 03:31 PM Revision b6a5d557 (library): Change in the API: we always have to create a DistortedFramebuffer to render to.
- 01:54 PM Revision 6fd3af4d (examples): onPause(): fix the Save app. All apps should behave correctly now.
- 01:41 PM Revision 07305c87 (library): Minor
- 01:39 PM Revision c4f5a8db (examples): onPause(): fix StarWars
- 01:39 PM Revision 3fc994b2 (library): onPause(): fix StarWars
- 01:24 PM Revision 452f8632 (library): Bugfix: only add EffectListener ONCE!
- 12:29 PM Revision b4cc083b (examples): Some improvements for StarWars's behaviour after onPause(), but it doesn't really work yet.
- Remaining 'onPause-buggy' apps: StarWars, Save.
- 12:29 PM Revision 80ae684e (library): Some improvements for StarWars's behaviour after onPause(), but it doesn't really work yet.
- Remaining 'onPause-buggy' apps: StarWars, Save.
- 10:50 AM Revision fd89ecb6 (examples): Fix 'FBO' and 'MovingEffects's behaviour after onPause().
- 10:21 AM Revision 95bc9f69 (examples): Fix 'Deform' and 'Projection's behaviour after onPause().
12/14/2016
- 12:58 AM Revision 7cf783cb (library): Attempt to bring DTexture and DFramebuffer closer together.
- 11:31 PM Feature #14 (Closed): App checking arrangement of DistortedCubes into a DistortedTree.
- Commit commit:examples|c0486401 provides this.
- 11:24 PM Revision c0486401 (examples): Improve the 'FBO' app to test more things.
- 11:23 PM Revision 7b8086eb (library): Minor.
- 10:35 PM Revision d620ff06 (library): Speed up ObjectTree: we no longer have to traverse the whole tree before rendering to mark everything as not-rendered-yet.
- 10:33 PM Revision 29246ab4 (examples): Change of API in DistortedFramebuffer.
- 10:33 PM Revision 09d4f4b1 (library): Change of API in DistortedFramebuffer.
- 05:01 PM Revision 6537ba91 (library): Minor.
- 04:52 PM Revision 3c8b1903 (examples): Major restructuring with DistortedTexture. One now is able to create Textures anywhere, even from a thread which does not hold the OpenGL context. Same for DistortedFramebuffers.
- 04:52 PM Revision 1942537e (library): Major restructuring with DistortedTexture. One now is able to create Textures anywhere, even from a thread which does not hold the OpenGL context. Same for DistortedFramebuffers.
12/13/2016
- 12:27 AM Revision 46e25345 (library): Minor.
- 12:10 AM Revision 7451c98a (examples): Hide the 'depth' of a DistortedTexture inside the library, so users do not get exposed to this weirdness.
- 12:10 AM Revision 3ef3364d (library): Hide the 'depth' of a DistortedTexture inside the library, so users do not get exposed to this weirdness.
- 06:01 PM Revision 3f3bf7dc (library): Minor
- 01:34 PM Revision 611ea379 (examples): Star Wars: release memory.
- 01:33 PM Revision d558d9bd (library): Minor improvements in DistortedTexture.
- 12:42 PM Revision f6d884d5 (examples): Complete the split DistortedObject -> (DistortedTexture,DistortedEffectQueue)
- 12:42 PM Revision e6ab30eb (library): Complete the split DistortedObject -> (DistortedTexture,DistortedEffectQueue)
12/12/2016
- 11:47 PM Revision 40eef4b9 (examples): Beginnings of split of DistortedObject into two separate classes: DistortedEffectQueues and DistortedTexture.
- Still does not compile, but pushing already.
- 11:47 PM Revision 4e2382f3 (library): Beginnings of split of DistortedObject into two separate classes: DistortedEffectQueues and DistortedTexture.
- Still does not compile, but pushing already.
- 09:14 PM Revision 10b7e588 (examples): Rename various classes; fix a bug in Around the World.
- 09:14 PM Revision b455eb48 (library): Rename various classes; fix a bug in Around the World.
- 05:51 PM Revision dcd024be (examples): More fixes for the recent API change.
- 05:37 PM Revision 251e574e (examples): Some fixes for the recent API change
- 05:37 PM Revision 881652a7 (library): Some fixes for the recent API change
- 04:47 PM Revision e8b6aa95 (examples): Major change in API: separate the GRID from DistortedObject; completely remove classes derived from DistortedObject.
- 04:47 PM Revision a56bc359 (library): Major change in API: separate the GRID from DistortedObject; completely remove classes derived from DistortedObject.
- 01:23 PM Revision a5bbbdea (library): Fix parallel projection.
- 01:23 PM Revision 0a046359 (library): The EffectQueues are now totally independent of the size of the underlying Bitmap.
12/11/2016
- 11:23 PM Revision 95cc16e9 (library): Minor
12/10/2016
- 10:20 PM Revision b62632fc (library): Some speedup in CubesGrid
- 10:00 PM Revision d1410af2 (library): Merge remote-tracking branch 'origin/master'
- # Conflicts:
# src/main/java/org/distorted/library/DistortedCubesGrid.java - 09:59 PM Revision 8d9da98a (library): Fix a long-standing buf in CubesGrid (incorrect Grid in case of 5x5 11111 11011 10101 11011 11111)
12/09/2016
- 03:50 PM Revision e99dd9d6 (library): Chasing a bug in DistortedCubesGrid.markRegions() ( visible with a 5x5 grid, 11111 11011 10101 11011 11111 ) - some side edges are missing. markRegions computes incorrect number of side Segments in this case.
- 11:53 AM Revision cd9444a6 (examples): Various relatively minor cleanups.
- 11:53 AM Revision 65362dd4 (library): Various relatively minor cleanups.
- 01:10 AM Revision 5055b5d4 (examples): 1. (hopefully) finish the 'Save' app (now we can adjust the size of the resulting file)
- 2. Fix one long-standing bug in almost every single app.
- 01:10 AM Revision e6cf7d50 (library): 1. (hopefully) finish the 'Save' app (now we can adjust the size of the resulting file)
- 2. Fix one long-standing bug in almost every single app.
12/08/2016
- 04:47 PM Revision 3c8433ae (examples): Move the 'Save' app to using a DistortedFramebuffer.
- 04:47 PM Revision d1e740c5 (library): Move the 'Save' app to using a DistortedFramebuffer.
- 02:13 PM Revision 92040610 (examples): Improvements for DFramebuffer.
- 02:13 PM Revision 57578636 (library): Improvements for DFramebuffer.
- 12:56 PM Revision ddcfc2c2 (examples): Some more tweaking to the 'Save thread.'
- 12:53 PM Revision 01d34e10 (examples): Fix the 'Save' app so that the saving thread does not run all the time in a tight loop
- 12:53 PM Revision 46a52b78 (library): Fix the 'Save' app so that the saving thread does not run all the time in a tight loop
- 12:18 PM Revision 8460c173 (examples): Javadoc
- 12:18 PM Revision b73dcaa7 (library): Javadoc
- 11:56 AM Feature #5 (In Progress): New Effect: blur
- 11:12 AM Revision 8cb9208c (examples): Fix with Projection
- 11:12 AM Revision 390ebefc (library): Fix with Projection
12/07/2016
- 11:58 PM Revision 10d53839 (examples): Turn the former 'FOV' app into 'Projection' app that also checks the (x,y) the camera looks at.
- 11:58 PM Revision 98455aa2 (library): Turn the former 'FOV' app into 'Projection' app that also checks the (x,y) the camera looks at.
- 12:11 PM Revision 71c3fecc (library): Javadoc
- 12:11 PM Bug #23 (Closed): FOV is a static global variable
- The new 'DistortedFramebuffer' class solves this problem.
12/06/2016
- 12:22 AM Revision 8e34674e (library): Move the *List classes into static members of DistortedFramebuffer and DistortedObject.
- 04:04 PM Revision dedacd82 (library): Javadoc
- 03:07 PM Revision 7304d89f (library): Cleanup
- 02:58 PM Revision 64a642c1 (library): Cleanup
- 12:11 PM Revision 16d8b8f3 (library): DistortedFramebuffer should we working now, including deletions.
12/05/2016
- 05:10 PM Revision ed13a5de (library): Cleanup
- 03:04 PM Revision 525699f4 (examples): Simplify SurfaceViews
- 03:04 PM Revision 6720ec85 (library): Simplify SurfaceViews
- 02:18 PM Revision bd3da5b2 (library): Move DistortedNode and Distorted to use the new DistortedRenderTarget.
- 12:12 PM Revision b448e6b9 (library): Minor progress with RenderTarget
12/02/2016
- 04:02 PM Revision f6fb3c6d (library): New DistortedRenderTarget - preparation for being able to render to any FBO (screen, offscreen pixmaps)
- 12:24 PM Revision 1a940548 (library): Minor stuff
- 11:36 AM Revision e489a5ef (library): Minor stuff
12/01/2016
- 12:31 AM Revision e3efd628 (examples): Fix the 'Save' app on Android API >=23 (we need to explicitly ask for write permission)
- 12:31 AM Revision 5d923c17 (library): Fix the 'Save' app on Android API >=23 (we need to explicitly ask for write permission)
- 05:14 PM Revision 3d590d8d (library): Minor stuff
11/24/2016
- 04:58 PM Feature #8: Add support for new types of Regions
- Proposed improvements:
Completely decouple the Region from the Effect. Provide possibility to set up 'Masks' which... - 02:38 PM Feature #20 (Closed): DEFORM Effect: support Deforming in the Z-direction
- 02:38 PM Feature #20 (Resolved): DEFORM Effect: support Deforming in the Z-direction
- Solved in commit commit:b86265d6
- 02:38 PM Revision b86265d6 (library): Add 3rd dimension to the Deform effect.
- 02:15 PM Revision 6161fe9a (examples): Improve the Deform app
- 02:15 PM Revision 44efc8a8 (library): Improve the Deform app
11/23/2016
- 12:58 AM Revision 91786be2 (examples): DEFORM: add support for Regions
- 12:58 AM Revision 6ebdbbf1 (library): DEFORM: add support for Regions
- 11:45 PM Revision 18d15f2f (library): Polish up DEFORM.
- 05:49 PM Revision dbeddd9d (library): re-write the deform effect
11/18/2016
- 06:10 PM Revision 3ea19d1c (library): rearrange comments
- 05:17 PM Revision f6cac1f6 (library): rearrange comments
11/17/2016
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