Activity
From 11/21/2016 to 12/20/2016
12/14/2016
- 11:31 PM Feature #14 (Closed): App checking arrangement of DistortedCubes into a DistortedTree.
- Commit commit:examples|c0486401 provides this.
12/08/2016
12/07/2016
- 12:11 PM Bug #23 (Closed): FOV is a static global variable
- The new 'DistortedFramebuffer' class solves this problem.
11/24/2016
- 04:58 PM Feature #8: Add support for new types of Regions
- Proposed improvements:
Completely decouple the Region from the Effect. Provide possibility to set up 'Masks' which... - 02:38 PM Feature #20 (Closed): DEFORM Effect: support Deforming in the Z-direction
- 02:38 PM Feature #20 (Resolved): DEFORM Effect: support Deforming in the Z-direction
- Solved in commit commit:b86265d6
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