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From 05/15/2017 to 06/13/2017

06/13/2017

03:47 PM Revision 66d31749 (examples): Remove DistortedEffectsPostprocess and unify it with DistortedEffects.
Job not finished - doesn't compile now! Leszek Koltunski
03:47 PM Revision 80b3acf6 (library): Remove DistortedEffectsPostprocess and unify it with DistortedEffects.
Job not finished - doesn't compile now! Leszek Koltunski
01:05 PM Revision fec27f16 (examples): Fix the final 'Vertex & Fragment Effects' APP. All APPs work now!
Leszek Koltunski
12:22 PM Revision 30c47368 (examples): Fix 'EffectQueue' APP. Now 30 out of 31 APPs work.
Leszek Koltunski
12:13 PM Revision 0c5fa440 (examples): Fix 'Olimpic' APP. Now 29 out of 31 APPs work.
Leszek Koltunski
12:04 PM Revision 3c70973c (examples): Fix 'Bitmap Tree' APP. Now 28 out of 31 APPs work.
Leszek Koltunski
11:49 AM Revision 8fbd0237 (library): Fix 'Different Bitmaps' APP. Now 27 out of 31 APPs work.
Leszek Koltunski
11:03 AM Revision 81dd14c8 (examples): Fix 'Cat and Dog' APP. Now 24 out of 31 APPs work.
Leszek Koltunski
11:03 AM Revision b4050791 (library): Fix 'Cat and Dog' APP. Now 24 out of 31 APPs work.
Leszek Koltunski
10:45 AM Revision 398fb2ee (examples): Fix Moving Effects APP. Now 23 out of 31 APPs work.
Leszek Koltunski
10:11 AM Revision dfae5d27 (examples): Bugfix (invert Region's y coord)
Leszek Koltunski
10:11 AM Revision 82d6f93a (library): Bugfix (invert Region's y coord)
Leszek Koltunski
09:09 AM Revision 3cb79c85 (examples): Merge remote-tracking branch 'origin/master'
Leszek Koltunski

06/12/2017

10:56 PM Revision ebb06a48 (examples): Bugfixes for the recent 'Effect classes' API change.
Leszek Koltunski
10:56 PM Revision 2ef5dd9e (library): Bugfixes for the recent 'Effect classes' API change.
Leszek Koltunski
10:09 PM Revision 7625e47e (library): Bugfix in Effect regions.
Leszek Koltunski
08:50 PM Revision 9d0d8530 (library): Progress with Effect classes - everything compiles now!
Leszek Koltunski
08:16 PM Revision 936287ff (examples): Progress with Effect classes.
The last 10 errors in the last 2 APPs. Leszek Koltunski
03:18 PM Revision 06366d12 (examples): Progress with the last 2 APPs.
Leszek Koltunski
01:54 PM Revision a418b421 (examples): Progress with the last 2 APPs.
Leszek Koltunski
01:48 PM Revision fc448f77 (examples): Further progress with Apps: 29 (out of 31) compile now.
Leszek Koltunski
01:40 PM Revision fdddb0b2 (examples): Further progress with Apps: 28 (out of 31) compile now.
Leszek Koltunski
01:19 PM Revision a9716c0f (examples): Further progress with Apps: 27 (out of 31) compile now.
Leszek Koltunski
01:10 PM Revision c8ecd3ac (examples): Further progress with Apps: 26 (out of 31) compile now.
Leszek Koltunski
12:56 PM Revision 06cd94ba (examples): Further progress with Apps: 25 (out of 31) compile now.
Leszek Koltunski
12:03 PM Revision 6173632c (examples): Further progress with Apps: 21 (out of 30) compile now.
Leszek Koltunski
11:30 AM Revision d38672b1 (examples): Further progress with Apps: 21 (out of 30) compile now.
Leszek Koltunski
11:17 AM Revision c6526577 (examples): Further progress with Apps: 18 (out of 30) compile now.
Leszek Koltunski
11:08 AM Revision 1f218177 (examples): Further progress with Apps: 18 (out of 30) compile now.
Leszek Koltunski
10:50 AM Revision d57f3a14 (examples): Further progress with Apps.
Leszek Koltunski
10:32 AM Revision 20e888ea (examples): Further progress with Apps.
Leszek Koltunski
10:15 AM Revision 2890c5df (examples): Further progress with Apps.
Leszek Koltunski

06/11/2017

10:56 PM Revision c9ff05c1 (examples): Some progress with Effect classes.
13 apps compile now. Leszek Koltunski
10:52 PM Revision 6646c476 (examples): Some progress with Effect classes.
12 apps compile now. Leszek Koltunski
10:42 PM Revision 49c0eecc (examples): Some progress with Effect classes.
11 apps compile now. Leszek Koltunski
10:42 PM Revision 47316d20 (library): Some progress with Effect classes.
11 apps compile now. Leszek Koltunski
10:07 PM Revision 8dfa45c4 (examples): Some progress with Effect classes.
10 apps compile now. Leszek Koltunski

06/09/2017

03:45 PM Revision 42f65cb4 (examples): Further progress with Apps.
Leszek Koltunski
03:39 PM Revision 37b324c4 (examples): Further progress with Apps.
Leszek Koltunski
03:39 PM Revision ae77d55e (library): Further progress with Apps.
Leszek Koltunski
03:01 PM Revision fa9b6494 (examples): Convert the first few Apps to the new Effect API.
Leszek Koltunski
03:01 PM Revision c3651001 (library): Convert the first few Apps to the new Effect API.
Leszek Koltunski
01:27 PM Revision da9b3f07 (library): Progress with support for Effect classes.
The library compiles now! Leszek Koltunski

06/08/2017

04:12 PM Revision 81b1577b (library): Progress with support for Effect classes. Last error in the library before it compiles!
Leszek Koltunski
04:00 PM Revision 02a4ac20 (library): Progress with support for Effect classes. Almost compiles now!
Leszek Koltunski
03:54 PM Revision 6bb59aad (library): Progress with support for Effect classes.
Leszek Koltunski
01:53 PM Revision 15aa7d94 (library): Progress with support for Effect classes.
Leszek Koltunski

06/07/2017

05:18 PM Revision fe82a979 (library): Progress with support for Effect classes.
Leszek Koltunski
05:18 PM Revision 01782e85 (examples): Progress with support for Effect classes.
Leszek Koltunski

06/06/2017

11:49 PM Revision 310e14fb (library): Some progress with Effect classes.
Big mess - nothing compiles now; classes moved around. Leszek Koltunski
04:43 PM Revision c828808d (library): Progress with support for Effect classes.
Leszek Koltunski
02:35 PM Revision 125cee3d (library): Progress with support for Effect classes.
Leszek Koltunski
01:01 PM Revision 6d62a900 (library): Beginnings of support for Effect classes.
Leszek Koltunski

06/05/2017

11:19 PM Revision 2014665f (library): Some progress with Effect classes.
Leszek Koltunski
11:04 PM Revision b547aaba (library): Some progress with Effect classes.
Leszek Koltunski
04:29 PM Revision 8eccf334 (library): Beginnings of support for Effect classes.
Leszek Koltunski

05/30/2017

03:27 PM Revision 3a91bfe1 (examples): Progress with GLOW.
Serious bug sorting Surface's children into postprocessing Buckets detected. Leszek Koltunski
03:27 PM Revision cf30778e (library): Progress with GLOW.
Serious bug sorting Surface's children into postprocessing Buckets detected. Leszek Koltunski
12:17 PM Revision 08602667 (examples): Beginnings of the GLOW unit test.
Leszek Koltunski
12:17 PM Revision 2da9b250 (library): Beginnings of the GLOW unit test.
Leszek Koltunski

05/29/2017

10:34 PM Revision fff1110e (library): Properly compute the Halo of a queue of postprocess effects.
Leszek Koltunski
09:32 PM Revision 0a24bdd7 (library): Minor.
Leszek Koltunski

05/27/2017

11:49 PM Revision 9362a929 (library): Still small improvement to FPS
Leszek Koltunski
11:41 PM Revision 716d9f38 (examples): Correct the FPS work (now works even after a Pause() ! )
Leszek Koltunski
11:41 PM Revision 86e99907 (library): Correct the FPS work (now works even after a Pause() ! )
Leszek Koltunski

05/26/2017

10:26 PM Revision 24ab1cf8 (examples): Move showing FPS in the uppoer-left corner of the Screen to the Library.
App can enable/disable this at any time with a single API call. Leszek Koltunski
10:26 PM Revision b28c6c21 (library): Move showing FPS in the uppoer-left corner of the Screen to the Library.
App can enable/disable this at any time with a single API call. Leszek Koltunski
02:09 PM Revision a31dbc5c (library): Beginnings of support for the GLOW effect.
Leszek Koltunski
11:57 AM Revision 3f44e745 (library): Bugfix in renderChildren again :)
Leszek Koltunski
11:52 AM Revision c9a24bfb (library): Bugfix in renderChildren (postprocess):
for each bucket, first render all the bucket members , only then render all of their Stencils+Depths (avoids this 'bl... Leszek Koltunski
10:57 AM Revision 6b962e80 (library): Minor.
Leszek Koltunski

05/25/2017

09:06 PM Revision cf7394cc (library): Split up postprocessing into queue of effects + blit with depth.
Leszek Koltunski
04:33 PM Revision 0f011027 (library): Major speedup, BLUR fully optimized now.
Multiblur app, worst case (all 8 cubes blurred with max radius, HIGHEST quality: Nexus5X: 46.7 FPS, Nexus 4: 29.7 FPS. Leszek Koltunski
12:09 PM Revision 7a52f457 (library): Minor speedup.
Leszek Koltunski

05/24/2017

11:16 PM Revision 7170e4eb (library): Move on to Stencil on both stages of the BLUR + separate 'blit with depth'.
This works wonders on Nexus 5X ( r=50 quality=HIGHIEST 1,4,8 cubes: 59.3,43.6,41.0 FPS! ) but it somehow fails to cl... Leszek Koltunski
02:36 PM Revision 048bc7f4 (library): Correct a bug where postprocessed objects would not re-appear after the app went briefly to the background.
Leszek Koltunski
01:47 PM Revision 81f0078a (library): Switch on Stencil in Postprocessing.
This is a clear win on Nexus 5X; on Nexus 4 it is debatable - faster on loads where area to be postprocessed is not m... Leszek Koltunski
01:02 PM Revision 1d6d261e (library): Move to a new way to detecting depth of postprocessing halos.
This switches off stenciling (hopefully temporarily!) Leszek Koltunski
10:35 AM Revision 984dc935 (library): 10% speedup with postprocessing.
Leszek Koltunski

05/22/2017

02:45 PM Revision 9ed80185 (library): Beginnings of support for multi-COLOR attachment Framebuffers.
This will be used in OutputSurface's Postprocessing Buffer. Leszek Koltunski
01:36 PM Revision 5b959cc5 (library): Some improvements to DistortedRenderState.
Leszek Koltunski

05/21/2017

12:40 AM Revision 51be198f (library): minor
Leszek Koltunski
12:21 AM Revision 35991860 (library): Fix Stencil in Postprocessing with lower than HIGHEST quality: now any quality works.
Leszek Koltunski
11:08 PM Revision 5c83f4b4 (library): Progress with Stencil in Postprocessing: stencil during the 1st stage postprocess (buffer1->buffer2) works now, provided quality is HIGHEST.
(lower quality --> render errors, looks like Stencil is not set up correctly then) Leszek Koltunski

05/20/2017

09:43 PM Revision b3120b1b (library): Progress with Stencil in Postprocessing (doesn't work still)
Leszek Koltunski

05/19/2017

03:58 PM Revision 7af96b9f (examples): Progress with Stencils in postprocessing.
Leszek Koltunski
03:58 PM Revision 270c27bc (library): Progress with Stencils in postprocessing.
Leszek Koltunski
09:17 AM Revision a15631bc (library): Progress with Magnify.
Leszek Koltunski
09:17 AM Revision 31d1b2fe (examples): Progress with Magnify.
Leszek Koltunski

05/18/2017

04:18 PM Revision 9eeba229 (examples): Beginnings of support of Magnification.
Leszek Koltunski
04:18 PM Revision a8162df9 (library): Beginnings of support of Magnification.
Leszek Koltunski
11:46 AM Revision a43e2db1 (library): minor
Leszek Koltunski

05/17/2017

10:14 AM Revision f08b268d (library): minor
Leszek Koltunski
10:02 AM Revision 5f2853be (library): Full support for any-depth MeshCubes.
Leszek Koltunski

05/16/2017

10:54 PM Revision b3b2c6cf (examples): Progress with any depth MeshCubes.
Leszek Koltunski
10:30 PM Revision 3a438b27 (examples): Progress with any depth MeshCubes.
Leszek Koltunski
10:30 PM Revision d1a396b2 (library): Progress with any depth MeshCubes.
Leszek Koltunski
09:58 PM Revision 58e9e190 (examples): Change of API in anticipation for MeshCubes of any depth (currently only 0 and 1 work)
Leszek Koltunski
09:58 PM Revision 80cb15ab (library): Change of API in anticipation for MeshCubes of any depth (currently only 0 and 1 work)
Leszek Koltunski
04:29 PM Revision 864e7b05 (examples): Minor
Leszek Koltunski
04:25 PM Revision acb69927 (examples): Minor
Leszek Koltunski
04:08 PM Revision 65e83759 (library): Fix creating FBOs with combined DEPTH/STENCIL.
This makes the Stencil app fully work, including rendering thru a FBO. Leszek Koltunski
02:41 PM Revision 23eecbd9 (library): Progress with Stencil app. Rendering through an intermediate FBO still doesn't quite work.
Leszek Koltunski
02:41 PM Revision 559da65d (examples): Progress with Stencil app. Rendering through an intermediate FBO still doesn't quite work.
Leszek Koltunski

05/15/2017

09:52 PM Revision aedd9013 (examples): First try to convert the Stencil app to a dual (directly to Screen / through intermediate Framebuffer) mode.
Doesn't work yet ( API is inconvenient / plain wrong ) Leszek Koltunski
09:00 PM Revision 42d62e7f (examples): Add possibility to create FBOs with combined DEPTH/STENCIL.
Leszek Koltunski
09:00 PM Revision 89de975c (library): Add possibility to create FBOs with combined DEPTH/STENCIL.
Leszek Koltunski
 

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