Activity
From 06/15/2017 to 07/14/2017
07/14/2017
07/07/2017
- 10:42 PM Revision d4a46952 (examples): Minor
07/04/2017
- 09:23 AM Revision 33b0fad7 (library): Minor.
07/03/2017
- 11:08 PM Revision 75f95f8d (library): 1) Fix for the last fix in Framebuffer
- 2) in RenderState, reset everything to a known state (rather than mark as unknown)
- 09:52 PM Revision ae79851d (examples): Fix in Framebuffer
- 09:52 PM Revision 68f96a01 (library): Fix in Framebuffer
- 04:14 PM Revision 144d252c (library): Minor.
- 03:49 PM Revision f75a4eee (library): Empty change (add commented out code)
- 02:18 PM Revision 48017ca2 (examples): Bugfix in RenderState
- 02:18 PM Revision 20ee7cc9 (library): Bugfix in RenderState
- 01:52 PM Revision 070695a5 (library): Bugfix (bug visible in 'Olimpic': when we make the last moving circle invisible, to used to stay visible!)'
06/30/2017
- 10:52 PM Revision 6d896e0e (examples): Improvement for MultiBlur and Glow apps.
- 02:52 PM Revision c658e742 (examples): Add quality levels in Glow APP.
- 02:35 PM Revision 9fb7a4e4 (examples): Fix quality levels in Glow.
- 02:35 PM Revision 7266d8ef (library): Fix quality levels in Glow.
06/29/2017
- 11:47 PM Revision 3fee789f (examples): Debugging Glow.
- 11:47 PM Revision 73208cab (library): Debugging Glow.
- 08:27 PM Revision bed13bea (library): Progress with Glow.
- 08:27 PM Revision 463f1f9c (examples): Progress with Glow.
- 12:35 PM Revision afa15877 (library): Bugfix in calculating blur offsets.
06/28/2017
- 04:55 PM Revision 111217c2 (examples): Debugging Glow.
- 04:55 PM Revision 7ad20cce (library): Debugging Glow.
- 02:06 PM Revision babda153 (examples): Improve 'Glow' app.
- 01:46 PM Revision 3a4f3ae2 (examples): Improve 'Glow' app.
- 12:00 PM Revision cb9d104d (examples): New 'Glow' app.
- 11:33 AM Revision 11298b49 (examples): Rename the last 'Glow' app.
- 11:16 AM Revision e3eab072 (examples): Simplify Statics.
- 11:16 AM Revision a20f274f (library): Simplify Statics.
06/27/2017
- 02:44 PM Revision 5b673c85 (library): Some progress with GLOW. Still does not look right :)
- 01:32 PM Revision 4b9fe2e9 (library): Introduce concepts of 'in' and 'out' postprocessing qualities.
- 01:03 PM Revision 6155c308 (examples): Make Postprocessing quality per-effect (rather than applied to the whole queue)
- 01:03 PM Revision 86d322b5 (library): Make Postprocessing quality per-effect (rather than applied to the whole queue)
- 12:19 PM Revision f81ebc3f (library): Javadoc.
- 11:22 AM Revision 6b816678 (library): Javadoc.
- 11:10 AM Revision 6ba8be09 (library): Javadoc.
- 10:57 AM Revision faa3ff56 (library): Javadoc.
06/26/2017
- 11:42 PM Revision 046113dc (library): make RenderState package-local.
- 11:02 PM Revision 8843b69b (examples): move EffectQuality to the effect package.
- 11:02 PM Revision 3521c6fe (library): move EffectQuality to the effect package.
- 09:15 PM Revision 1a94a1ab (examples): Fixes for dynamic postprocessing.
- 09:15 PM Revision 1149be8f (library): Fixes for dynamic postprocessing.
- 04:38 PM Revision edd8d7a7 (library): Minor
- 04:31 PM Revision aa2f0486 (library): Now all PostprocessEffects are truly self-contained, including dynamic enable() and all shader sources.
- 03:44 PM Revision 041b6dee (library): Simplification in PostprocessEffects
06/23/2017
- 09:36 PM Revision 660cd468 (library): Correction for the last change.
- 09:14 PM Revision 30949736 (library): Postprocessing: take quality only from the first child in a bucket.
06/22/2017
- 12:37 AM Revision 8e28b6ff (library): Minor
- 11:22 PM Revision 915b7b2b (library): Minor
- 10:53 PM Revision bb2d4177 (examples): Minor
- 10:53 PM Revision 8ec0b28a (library): Minor
- 04:38 PM Revision 03aa6c3b (library): Simplification in EffectQueueMatrix.
06/21/2017
06/20/2017
- 12:51 AM Revision 88d8e57c (library): Minor.
- 12:34 AM Revision 3417ab4e (library): Now all Postprocessing EffectQueues have the right IDs regardless of number of effects.
- 11:51 PM Revision 885b9cca (examples): Move all the knowledge about Vertex and Fragment effects to their respective classes.
- 11:51 PM Revision 7cd24173 (library): Move all the knowledge about Vertex and Fragment effects to their respective classes.
06/19/2017
- 10:22 PM Revision 4bf6e175 (library): Minor
- 10:18 PM Revision 1dfc9074 (library): All knowledge about Postporcessing moved to the respective Effect classes.
- 03:51 PM Revision 735a8757 (library): Simplification in EffectQueueMatrix.
- 03:49 PM Revision 227b03bd (library): Move all knowledge about a MatrixEffect from the EffectQueueMatrix to the classes.
06/16/2017
- 03:58 PM Revision e2e92a29 (library): Simplify Effect classes.
- 03:49 PM Revision a0d5e302 (library): Simplify Effect classes.
- 03:30 PM Revision 2a261997 (examples): Simplify Effect classes.
- 03:30 PM Revision 0dd98279 (library): Simplify Effect classes.
- 02:54 PM Revision d8b42d02 (examples): Change of API: move setting the EGL context back to the APP.
- 02:33 PM Revision a2d56cfd (library): Change of API: move setting the EGL context back to the APP.
- 02:33 PM Revision e4330c89 (examples): Change of API: move setting the EGL context back to the APP.
- 01:49 PM Revision f1a82766 (library): Minor.
06/15/2017
- 10:46 PM Revision 5e3cd4e1 (examples): Beginnings of support for the unified Data data type.
- 10:46 PM Revision a1d92a36 (library): Beginnings of support for the unified Data data type.
- 09:04 PM Revision 8d5840c0 (examples): Fixes for removing effects.
- 09:04 PM Revision 6b0b4f60 (library): Fixes for removing effects.
06/14/2017
- 12:14 AM Revision 26a4e5f6 (library): Reorganize the way we add and remove all Effects (do it through DistortedMaster and is POSTPROCES - adjust Bucket and SORT Nodes).
- Buggy: removing effects does not work.
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