Activity
From 05/24/2018 to 06/22/2018
06/22/2018
- 10:38 PM Revision 9d845904 (library): Finally properly fix the flashing on ARM Mali T880 GPU.
- The flashing is caused by a 'full pipeline flush' (see DarkPhoton, https://www.opengl.org/discussion_boards/showthrea...
06/19/2018
- 11:09 PM Revision 01b9a241 (library): Minor.
- 11:04 PM Revision 040cd18c (library): Port all the 'non-controversial' changes from order-independent-transparency branch.
- 02:45 PM Revision 5cb36838 (examples): Merging changes from order-independent-transparency branch.
- 02:41 PM Revision 6777d742 (examples): Minor
06/15/2018
06/13/2018
- 09:33 PM Revision 3f70dd29 (examples): Try and avoid re-sorting the children by buckets (if we can!). This makes change in rendering order in the 'Transparency' app actually work.
- 09:33 PM Revision 85bfeb7a (library): Try and avoid re-sorting the children by buckets (if we can!). This makes change in rendering order in the 'Transparency' app actually work.
06/08/2018
- 02:03 PM Revision 1440748a (examples): In an attempt to contain the flashes on Mali GPU, re-structure the post-processing FBOs from 1 FBO with 2 color attachments + combined depth-stencil to 2 separate FBOs sharing a depth-stencil texture.
- Result: this appears to make the flashes slightly worse.
- 02:03 PM Revision 2dbed690 (library): In an attempt to contain the flashes on Mali GPU, re-structure the post-processing FBOs from 1 FBO with 2 color attachments + combined depth-stencil to 2 separate FBOs sharing a depth-stencil texture.
- Result: this appears to make the flashes slightly worse.
- 10:21 AM Revision da692c70 (examples): Minor
06/07/2018
- 11:47 AM Revision 82890e13 (library): Minor
06/02/2018
06/01/2018
- 08:54 PM Revision 58ce3a2f (examples): Simplify Mali app.
- 08:41 PM Revision 4f39a7d1 (examples): Actually display the new Mali app.
- 08:19 PM Revision 29b5cd0d (examples): New self-contained (i.e. not dependant on the library) App to check bugs on Mali GPU.
05/31/2018
- 12:33 PM Revision 2aef1f4d (library): OIT: fixes for Mali: fix a broken loop in the oitRender fragment shader that resulted in flashing.
- 12:29 PM Revision f05b1df0 (library): Adjustments for the 'Flag' app.
05/30/2018
- 02:53 PM Revision b1c2b02f (examples): Adjustments for the 'Flag' app.
- 02:22 PM Revision 344ac0e4 (library): OIT: fix for 'out of memory' crash on Mali GPUs.
- ~The thing still does not fully work there - there are still strange flashes in apps that innvolve OIT, for example i...
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