Activity
From 03/12/2019 to 04/10/2019
04/09/2019
- 11:14 PM Revision d2039fdd (library): Improve locking in DistortedObject.
- DistortedMaster: slaves can be NULL !
- 09:16 PM Revision 377e1873 (examples): Rubik App: minor
- 02:42 PM Revision 5d8a1d51 (examples): Rubk App: changes in the UI
- 02:04 PM Revision 0094886e (examples): Rubk App: changes in the UI
04/07/2019
- 10:46 PM Revision 8a40abf4 (examples): Rubk App: improve 4 buttons in the top.
- 09:59 PM Revision 201376f3 (examples): Rubk App: add 4 buttons in the top.
- 09:37 PM Revision bca41c80 (examples): Improve the application list.
- 07:02 PM Revision d4374cd3 (examples): RubikCube: make the post-rotation effect 'nice'.
- 06:22 PM Revision 142c7236 (library): Many things.
- 1) make the Dynamic.setDuration() able to be called AFTER the Dynamic has already been run. (and rename it to 'makeRu...
- 06:22 PM Revision b62eb334 (examples): Many things.
- 1) make the Dynamic.setDuration() able to be called AFTER the Dynamic has already been run. (and rename it to 'makeRu...
- 01:12 PM Revision 483ae94e (examples): RubikApp: properly compute cameraDistance and FOV.
04/06/2019
- 12:11 AM Revision 7f62afde (examples): RubikApp: minor
- 11:48 PM Revision 8fbe9426 (examples): RubikApp: make the rotations smooth.
- 11:01 PM Revision dc8979ba (examples): RubikApp: simplifications.
- 07:12 PM Revision 7f986357 (examples): RubikApp: simplifications.
- 06:15 PM Revision f843630b (examples): RubikApp: simplify SurfaceView
- 04:08 PM Revision 18709ae0 (examples): Improve the architecture of the Rubik App.
- 02:58 PM Revision 15bcc6f7 (examples): Improve the architecture of the Rubik App: new RubikCube class.
- 02:57 PM Revision 8647eae2 (examples): Improve the architecture of the Rubik App: new RubikCube class.
- 01:13 PM Revision d0418bda (examples): Improve the Rubik App - rotation works now.
04/05/2019
04/04/2019
- 11:56 PM Revision c6223217 (examples): Improve the Rubik App.
- 03:59 PM Revision 3d267840 (examples): Improve the Rubik App.
- 03:53 PM Revision 840d83be (examples): Improve the Rubik App.
04/03/2019
04/02/2019
- 12:37 AM Revision 569ea22c (library): Add correct normal vectors to the PINCH effect. The effect is now fully 3D.
- 10:35 PM Revision 0ec011a7 (examples): Fix the PINCH effect in the Earth App.
- 09:58 PM Revision 5e23b17b (examples): Make the 'PINCH' effect fully 3D (define its acting line in terms of (latitude,longitude) angle pair).
- Still, something is not fully working in the Earth app with the effect - investigate.
- 09:58 PM Revision aee0b581 (library): Make the 'PINCH' effect fully 3D (define its acting line in terms of (latitude,longitude) angle pair).
- Still, something is not fully working in the Earth app with the effect - investigate.
04/01/2019
03/29/2019
- 11:42 PM Revision 8fdeecd7 (library): Remove unused imports.
- 09:26 PM Revision f211a191 (library): Finish the Rubik app.
- 09:26 PM Revision e4c0057e (examples): Finish the Rubik app.
03/25/2019
03/21/2019
- 11:02 PM Revision d28ddc9b (examples): Further improvement for the Generic app.
- 09:25 PM Revision 7126b262 (examples): Further improvement for the Generic app.
- 04:39 PM Revision a22d1700 (examples): Further improvement for the Generic app.
- 03:30 PM Revision 4af5bbe6 (library): Refactor the 'Generic' app.
- 03:30 PM Revision 1e7603bb (examples): Refactor the 'Generic' app.
- 01:02 AM Revision 6cc818f6 (examples): Improve the way Center & Region bitmaps are shown in the Generic app.
03/20/2019
- 11:06 PM Revision 46b26cdc (examples): Rename the 'Effects3D' app files.
- 10:48 PM Revision 2ec2dc32 (examples): Rename the 'Effects3D' app.
- 10:47 PM Revision bd4b36be (library): Avoid a potential crash on exit
- 09:40 PM Revision 07a6b2c8 (library): Before we start rendering, effects can always be added.
- 04:11 PM Revision 06dbccad (library): Before we start rendering, effects can always be added.
- 01:17 PM Revision e52bd0c8 (examples): Rename Effects3D to 'Generic'
- 01:09 PM Revision 0de83d97 (examples): Fix several more apps for the 'center-of-matrix-effects-in-screen-center' change.
- 12:40 PM Revision 3e292b84 (library): Fix several more apps for the 'center-of-matrix-effects-in-screen-center' change.
- 12:40 PM Revision 16b22aab (examples): Fix several more apps for the 'center-of-matrix-effects-in-screen-center' change.
03/19/2019
- 02:28 PM Revision e091f21c (library): Merge branch 'master' into empty-matrix-effects-in-the-center
- 02:28 PM Revision c8f1e65c (examples): Merge branch 'master' into empty-matrix-effects-in-the-center
- 01:56 PM Revision dd89c7f4 (library): Bugfix: default, MAX region cannot be of Float.MAX_VALUE radius - then in the shader we can have an overflow. Make it 1000000 in radius.
03/18/2019
- 05:00 PM Revision 01cef452 (examples): Change Distort to Deform in two apps - looks better.
- 04:44 PM Revision d381aa80 (examples): Move the default center of the matrix effects to the center of the screen (rather than the bottom-left like before)
- 04:39 PM Revision fec1442f (library): Move the defualt state of an Object to be in the center of the screen (rather than the bottom-left like before)
03/14/2019
- 09:33 PM Revision c523e2ea (examples): Improvements for the 'Rubik' app.
- 05:01 PM Revision 4db4e39b (examples): Improvements for texturing MeshCubes objects in two apps (in light of the recent change in default texture mapping)
- 03:25 PM Revision 5b4a2d76 (examples): 1) new 'Rubik' app (skeleton)
- 2) MeshCubes: add support for custom texture mappings on each side (Rubik needs that!)
- 03:25 PM Revision 91cfe462 (library): 1) new 'Rubik' app (skeleton)
- 2) MeshCubes: add support for custom texture mappings on each side (Rubik needs that!)
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