Activity
From 04/11/2019 to 05/10/2019
05/07/2019
- 10:35 PM Revision 106ae28d (library): Progress with DistortedCube.
- 08:06 PM Revision 34e43b0a (library): Progress with DistortedCube.
- 02:05 PM Revision 9559b088 (library): Correct the EffectMessageSender.
05/03/2019
- 10:46 PM Revision 46b572b5 (library): Correct the Legal notice.
- 10:46 PM Revision 71c8884f (examples): Correct the Legal notice.
05/02/2019
- 10:41 PM Revision 7602a827 (library): Rename all the classes that are not exported to application to 'Internal'
- 10:41 PM Revision e3900503 (examples): Rename all the classes that are not exported to application to 'Internal'
- 10:33 PM Revision 809dcae3 (library): Finally move the EffectQueues to their own package.
- 06:26 PM Revision d5b709df (library): Cut another interdependency between the Queues and the rest: it is no longer necessary to add DNodes to PostprocessQueue to rearrange the Nodes by buckets. The rearranging is now done on next render instead.
- 01:22 PM Revision 8fca4a82 (examples): Move all Program-related stuff to Distorted. Now the DistortedEffects class is very simple.
- 01:22 PM Revision bfe45b4a (library): Move all Program-related stuff to Distorted. Now the DistortedEffects class is very simple.
- 12:54 PM Revision a0397f32 (library): Make DistortedEffects oblivious of the effect types.
- 10:42 AM Revision e37d470b (library): Cut one interdependency between the EffectQueuePreprocess and DistortedNode
- 10:21 AM Revision 84d51487 (library): Cut one interdependency between the EffectQueuePreprocess and DistortedEffects
05/01/2019
- 09:52 PM Revision 11845a9e (library): Carve the 'children list' from DOutputSurface and DNode into a separate class of its own, DistortedChildrenList.
- 02:34 PM Revision 6bce98fc (library): Minor.
- 12:27 PM Revision 8bfefd68 (library): Split the DistortedNode class into two - DistortedNode and DistortedNodeData
04/30/2019
- 11:25 PM Revision 9cae4322 (library): Some simplifications to the Node.
- 11:25 PM Revision da231553 (examples): minor.
- 01:13 PM Revision 6e18bd32 (examples): Turn the Rubik app into a MemoryTest.
- 10:12 AM Revision 96ddd33a (examples): Another bugfix: if we keep changing the cube size and rotating sides at the same time, then it could happen that ability to rotate was permanently withdrawn.
- 09:42 AM Revision c43abe6c (library): Fixes for memory leak problems uncovered by the 'Rubik' app. (mainly: new method DistortedNode.markForDeletion)
- 09:42 AM Revision e3a72781 (examples): Fixes for memory leak problems uncovered by the 'Rubik' app. (mainly: new method DistortedNode.markForDeletion)
04/29/2019
04/26/2019
- 07:10 PM Revision 6a29ecf7 (library): We don't have to mark Textures for creation until we fill them up with data.
- 07:08 PM Revision fbe9542f (library): Correct the same bug for DistortedTextures and DistortedFramebuffers: only mark them for creation when we actually have everything ready, i.e. as the last statement in the constructor.
- 04:54 PM Revision ccd98f1c (library): Correct a bug in DistortedBuffer: we only mark it for creation when we actually have all the data ready, otherwise it can happen that create(0 is called before setData() !
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