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From 06/21/2020 to 07/20/2020

07/20/2020

10:19 PM Feature #59 (Closed): Add possibility to stop and restart time
A series of commits today ( 20-07-2020 ) on branch 'fixes-for-pause' (merged) fixes this. Leszek Koltunski
08:47 PM Revision 8376b7d1 (library): Fix the fact that Distort was rotating normals outside of its region!
Leszek Koltunski
07:42 PM Revision fd836a41 (library): Fix the fact that the Normal and OIT programs would not work after a period of being paused.
Leszek Koltunski
05:57 PM Revision 099d8f8b (examples): Make the MeshFile app survive a period of being paused.
Leszek Koltunski
05:11 PM Revision 246d021c (library): 1) rename DistortedTexture's setColor to setColorARGB
2) fix the Wiind app to take into account paused time
3) fix the Dynamic so that if a single Dynamic is used more tha...
Leszek Koltunski
05:11 PM Revision e50e7ba7 (examples): 1) rename DistortedTexture's setColor to setColorARGB
2) fix the Wiind app to take into account paused time
3) fix the Dynamic so that if a single Dynamic is used more tha...
Leszek Koltunski
12:26 PM Revision 52e8e76a (examples): Before somehow the Dynamics sometimes tolerated not being reset to beginning before next use. New version doesn't - correct that in two apps.
Leszek Koltunski
12:01 PM Revision 0bff397a (library): Fixes for pausing and restarting.
Leszek Koltunski

07/18/2020

10:39 PM Revision d5e134f2 (examples): Fixes for pausing and restarting.
Leszek Koltunski
10:39 PM Revision 0273ef2a (library): Fixes for pausing and restarting.
Leszek Koltunski

06/26/2020

11:45 PM Feature #59 (Closed): Add possibility to stop and restart time
When an app is paused, we don't want all the Dynamics to keep tracking time.
Add an API apps can call to stop updat...
Leszek Koltunski

06/23/2020

05:08 PM Revision 0876b482 (library): Improve setting text size in Spinners (forgotten part).
Leszek Koltunski

06/21/2020

11:34 AM Bug #58 (Closed): Remove the Inflate vectors
Inflate vectors take a lot of space in 'dmesh' mesh format and vertex attributes. They do not fully work with MeshJoi... Leszek Koltunski
 

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