Activity
From 06/30/2020 to 07/29/2020
07/28/2020
- 11:14 PM Revision 5fa528a6 (library): Correct Inflate vectors in Triangles mesh
- 10:46 PM Revision aa6e92f2 (library): Improve debugging in DistortedScreen
07/22/2020
- 10:09 PM Revision 22f537a5 (library): Correct a subtle bug iin Framebuffer: in recreate(), we need to mark the FBOs as deleted on GPU; otherwise later we might delete them - and when we do, they might belong to another Framebuffer already!
- 09:53 AM Revision c0f27889 (examples): We need to pause an Activity in the following way:
- 1) Activity.onPause()
2) View.onPause()
3) Library.onPause()
otherwise sometimes there are artifacts when pausing!
07/20/2020
- 08:47 PM Revision 8376b7d1 (library): Fix the fact that Distort was rotating normals outside of its region!
- 07:42 PM Revision fd836a41 (library): Fix the fact that the Normal and OIT programs would not work after a period of being paused.
- 05:57 PM Revision 099d8f8b (examples): Make the MeshFile app survive a period of being paused.
- 05:11 PM Revision 246d021c (library): 1) rename DistortedTexture's setColor to setColorARGB
- 2) fix the Wiind app to take into account paused time
3) fix the Dynamic so that if a single Dynamic is used more tha... - 05:11 PM Revision e50e7ba7 (examples): 1) rename DistortedTexture's setColor to setColorARGB
- 2) fix the Wiind app to take into account paused time
3) fix the Dynamic so that if a single Dynamic is used more tha... - 12:26 PM Revision 52e8e76a (examples): Before somehow the Dynamics sometimes tolerated not being reset to beginning before next use. New version doesn't - correct that in two apps.
- 12:01 PM Revision 0bff397a (library): Fixes for pausing and restarting.
07/18/2020
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