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From 01/11/2021 to 02/09/2021
01/27/2021
01/26/2021
01/19/2021
01/13/2021
- 12:22 PM Revision 736a0b00 (examples): We need to re-add upping the max number of fragment effects as their default was lowered back to 5 in the library.
- 12:21 PM Revision 2b7d2abb (library): Remove UBO from the fragment shader and come back to the default of only 5 concurrent fragment effects. All because UBOs in fragment shader crash on Adreno 510 and Adreno 506.
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