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From 03/12/2021 to 04/10/2021

04/10/2021

05:45 PM Revision 1b85f172 (examples): Face cubit creation: progress: rounded corners
Leszek Koltunski
05:45 PM Revision c0477f7f (library): Face cubit creation: progress: rounded corners
Leszek Koltunski

04/09/2021

03:00 PM Revision 140f2c4e (examples): Face cubit creation: progress, a cube renders correctly :)
Leszek Koltunski
03:00 PM Revision 2d732361 (library): Face cubit creation: progress, a cube renders correctly :)
Leszek Koltunski

04/08/2021

12:56 AM Revision ef231eba (examples): Face cubit creation: progress, a cube rendered almost correctly :)
Leszek Koltunski
10:14 PM Revision 33647db9 (examples): Face cubit creation: compiles and runs now (but results are incorrect)
Leszek Koltunski

04/01/2021

11:53 PM Revision 54e47d9b (examples): Progress with any size Kilominx.
Leszek Koltunski

03/16/2021

11:44 PM Revision 116af6dc (examples): Progress with bandaged cubes.
Leszek Koltunski

03/15/2021

09:19 PM Revision 04a21ed6 (examples): Progress with bandaged cubes.
Leszek Koltunski
03:59 PM Revision a65604a7 (examples): Beginnings of support for bandaged versions of the 3x3 cube.
Leszek Koltunski

03/14/2021

10:04 AM Revision eff6e3d3 (library): Properly solve the issue with Qualcomm driver V@331 having buggy UBO size.
Leszek Koltunski

03/12/2021

10:33 PM Revision 073e5a7a (library): Another attempt at fixing tthings on early Qualcomm OpenGL ES 3.0 drivers.
The previous version does not work on Adreno 405 driver V@100, present for example in a Asus ZenPad 8.
Revert the pac...
Leszek Koltunski
 

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