Activity
From 03/23/2021 to 04/21/2021
04/21/2021
- 09:21 PM Revision ddd46f8b (library): Always reset static variables in DistortedLibrary to default values.
04/18/2021
- 10:06 PM Revision 6983badf (examples): Port bugfixes from DistortedCube; add Ivy Corner & Ivy Face meshes.
04/14/2021
- 04:00 PM Revision 5413c8cc (library): Convert the first object, the Cube, to the new Cubit-creating engine.
04/13/2021
- 12:03 AM Revision 3083fab8 (examples): Cubit creation: properly cener the textures. Add Kilominx edge.
04/12/2021
- 10:32 PM Revision 6a96e571 (examples): Cubit creation: center the textures. Add octahedron.
- 09:21 PM Revision f4b59207 (examples): Cubit creation: bugfixes.
- 03:46 PM Revision 4d883a92 (examples): Cubit creation: bugfixes. Cube, Tetrahedron, Dino cubits - all work.
04/11/2021
- 12:57 AM Revision 28f4aba0 (examples): Face cubit creation: progress: cube & tetrahedron work; dino cubit does not.
- Also, the texture is not yet moved inside the (0,1)x(0,1) square.
04/10/2021
- 05:45 PM Revision 1b85f172 (examples): Face cubit creation: progress: rounded corners
- 05:45 PM Revision c0477f7f (library): Face cubit creation: progress: rounded corners
04/09/2021
- 03:00 PM Revision 140f2c4e (examples): Face cubit creation: progress, a cube renders correctly :)
- 03:00 PM Revision 2d732361 (library): Face cubit creation: progress, a cube renders correctly :)
04/08/2021
- 12:56 AM Revision ef231eba (examples): Face cubit creation: progress, a cube rendered almost correctly :)
- 10:14 PM Revision 33647db9 (examples): Face cubit creation: compiles and runs now (but results are incorrect)
04/01/2021
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