Activity
From 04/05/2021 to 05/04/2021
04/28/2021
- 11:30 AM Revision f3b76541 (library): Only switch on 'BuggyUBOs' on Adreno 308 driver versions 331 and 415.
04/23/2021
- 12:37 AM Revision 35a0f4ed (library): Calibration of the previous workaround.
- 12:12 AM Revision 5ec42229 (library): Workaround for the fact that one some devices (for example the LG K30's V@415 driver on the Adreno 308) the Glow halo wasn't visible.
- 10:13 PM Revision 7958d843 (library): MeshBase's 'MAX_NUM_COMPONENTS' is not a constant - rename!
- 09:20 PM Revision 41ed3f0d (library): Correct an crash when trying to run a program with no vertex effects.
- 04:58 PM Revision 07325238 (library): Do not switch BuggyUBOs on Adreno 306, as I just saw a device - ZTE ZMax2 - which uses a 306 and driver V@100, which does not like packed UBOs...
- 04:28 PM Revision a9be24d8 (library): Improve the 'buggy UBOs' detection.
- 02:18 PM Revision a9d4bb9a (library): - report the Graphics driver's Renderer and Version.
- - new Diamond, Skewb2 and Skewb3 meshes.
04/21/2021
- 09:21 PM Revision ddd46f8b (library): Always reset static variables in DistortedLibrary to default values.
04/18/2021
- 10:06 PM Revision 6983badf (examples): Port bugfixes from DistortedCube; add Ivy Corner & Ivy Face meshes.
04/14/2021
- 04:00 PM Revision 5413c8cc (library): Convert the first object, the Cube, to the new Cubit-creating engine.
04/13/2021
- 12:03 AM Revision 3083fab8 (examples): Cubit creation: properly cener the textures. Add Kilominx edge.
04/12/2021
- 10:32 PM Revision 6a96e571 (examples): Cubit creation: center the textures. Add octahedron.
- 09:21 PM Revision f4b59207 (examples): Cubit creation: bugfixes.
- 03:46 PM Revision 4d883a92 (examples): Cubit creation: bugfixes. Cube, Tetrahedron, Dino cubits - all work.
04/11/2021
- 12:57 AM Revision 28f4aba0 (examples): Face cubit creation: progress: cube & tetrahedron work; dino cubit does not.
- Also, the texture is not yet moved inside the (0,1)x(0,1) square.
04/10/2021
- 05:45 PM Revision 1b85f172 (examples): Face cubit creation: progress: rounded corners
- 05:45 PM Revision c0477f7f (library): Face cubit creation: progress: rounded corners
04/09/2021
- 03:00 PM Revision 140f2c4e (examples): Face cubit creation: progress, a cube renders correctly :)
- 03:00 PM Revision 2d732361 (library): Face cubit creation: progress, a cube renders correctly :)
04/08/2021
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