Activity
From 05/03/2021 to 06/01/2021
06/01/2021
- 03:04 PM Revision c0e4d5cf (library): Dynamics: minor.
- 01:38 PM Revision d403b466 (library): Dynamics: consolidation of code.
- 12:45 PM Revision 5690134d (examples): Dynamic App: add support for the new SpeedMode inside Dynamics. (so far only first two SpeedModes - smooth and segment_constant - are supported )
- 12:02 PM Revision 9aabc9eb (library): Dynamics: introduce two speed modes - smooth and segment_constant.
- Prepare the third mode - globally_constant.
05/26/2021
- 11:22 PM Revision 9919e151 (examples): Bump version to 1.8.0
- 11:22 PM Revision bf444dc6 (library): Bump version to 1.8.0
05/23/2021
- 04:02 PM Revision db9903e8 (examples): 2 Skewb Ultimate cubits.
- 04:02 PM Revision a59b5f2c (library): 2 Skewb Ultimate cubits.
05/16/2021
- 11:19 PM Revision 24b1f190 (library): RubikControl: fixes; progress.
- 11:19 PM Revision ab004c6d (examples): RubikControl: fixes; progress.
05/13/2021
- 12:51 AM Revision 4f9ec5d6 (library): Make Dynamic's resetToBegin() done on the next frame.
- This is necessary if we want to reset many Dynamics at one go and have all of them start synchronized.
Otherwise it c...
05/09/2021
05/06/2021
- 12:17 AM Revision 3272cfb8 (library): Actually reset Node's mLastTime back to 0 each time we attach it somewhere.
- 12:06 AM Revision 835b197e (library): Move the information when was a EffectQueue last time evaluated from the EffectQueues all the way up to the Node which contains them.
- The point: we need to reset this time back to 0 every time we attach the Node (and thus start evaluating the Queues i...
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