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From 09/07/2021 to 10/06/2021

10/06/2021

05:54 PM Revision ba70e7c9 (library): Mesh creation: finished.
Leszek Koltunski

10/02/2021

12:40 AM Revision 8d98b65f (library): Move destroying most of statics from onDestroy() earlier, to onPause().
Reason: doing this in onDestroy() is too late, because when we have two activities, and switch between them, first th... Leszek Koltunski

09/30/2021

04:03 PM Revision 8fc3b80a (library): Move QuatHelpeer to distorted-library
Leszek Koltunski
02:39 PM Revision 4c96c7c9 (library): Add debugging option to DistortedEffects.
Leszek Koltunski

09/15/2021

10:37 AM Revision 9ef86c9f (library): On second thought, come back to Vector. The problem: before we had the potentially blocking function 'effectFinished' inside our synchronized block.
Leszek Koltunski
10:33 AM Revision 2f40484b (library): Improve EffectMessageSender: ArrayList with explicit locking in place of a Vector.
Leszek Koltunski

09/14/2021

11:55 PM Revision c337dd1c (library): 1) add missing call to BlockController.onPause() / onResume() to the Tutorial activity
2) rearrange BlockController's error reporting to make the case where the MessageSender thread has died separate
3) i...
Leszek Koltunski
05:31 PM Revision 7d151b69 (library): More debugs to the EffectMessageSender.
Leszek Koltunski
04:17 PM Revision 43eecb4c (library): Firebase shows that we have a problem when an app is rapidly restarted, i.e. when is it paused and resumes within tens of milliseconds. Then sometimes the EffectMessageSender thread dies.
Attempt to limit this by synchronizing the whole 'start' and 'stop' methods, although I suspect this will still happe... Leszek Koltunski

09/09/2021

11:56 PM Revision 188b3dc0 (library): Some more debugs for the case when the UI is blocked.
Leszek Koltunski

09/07/2021

12:39 PM Revision b36227cd (library): Minor.
Leszek Koltunski
 

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