Activity
From 11/17/2021 to 12/16/2021
12/16/2021
- 11:38 PM Revision 73bcf555 (library): Correct the glBufferData's usage argument: in UBO and VBO cases, it should be GL_STATIC_DRAW.
- 10:44 PM Revision b11171e8 (library): Add DistortedProgram.stopUsingProgram()
12/11/2021
12/10/2021
- 11:19 PM Revision b6947445 (library): Minor.
12/08/2021
12/07/2021
- 12:19 AM Revision e018a923 (examples): 'Simple' and 'Nice' meshes: fix Rex.
- 11:17 PM Revision baace8e9 (examples): Introduce 'Simple' and 'Nice' meshes.
12/05/2021
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