Activity
From 12/01/2021 to 12/30/2021
12/25/2021
12/20/2021
- 10:23 PM Revision fb90b370 (examples): Trajber's Octahedron: progress.
- 04:49 PM Revision 0a48b96c (examples): Trajber's Octahedron: progress.
12/19/2021
12/17/2021
- 03:41 PM Revision b9aa10d0 (library): Up version to 1.9.3
- 03:41 PM Revision aaace545 (examples): Up version to 1.9.3
- 03:02 AM Revision a889148a (library): Minor.
12/16/2021
- 12:36 AM Revision b48a9939 (library): Switch off the OpenGL error debug.
- 12:34 AM Revision b0ac5b29 (library): Important bugfix for the 'cube disappears when its mesh gets changed from nice to simple'.
- The reason why recreating an InternalBuffer from within the 'create()' function doesn't work but doing the same from ...
- 11:38 PM Revision 73bcf555 (library): Correct the glBufferData's usage argument: in UBO and VBO cases, it should be GL_STATIC_DRAW.
- 10:44 PM Revision b11171e8 (library): Add DistortedProgram.stopUsingProgram()
12/11/2021
12/10/2021
- 11:19 PM Revision b6947445 (library): Minor.
12/08/2021
12/07/2021
- 12:19 AM Revision e018a923 (examples): 'Simple' and 'Nice' meshes: fix Rex.
- 11:17 PM Revision baace8e9 (examples): Introduce 'Simple' and 'Nice' meshes.
12/05/2021
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