Activity
From 12/16/2021 to 01/14/2022
01/13/2022
- 12:38 AM Revision cfbd047c (examples): Improve the CU_232 mesh.
- 09:42 PM Revision 6feb416a (examples): Container's JSON and mesh - one more corrrection.
- 02:28 PM Revision d32fe3d9 (examples): Fix a bug in FactoryCubit: before sometimes it would incorrectly rotate a 'collapsed sticker' face if the face was flipped.
- Also: polish up the Container.
01/11/2022
01/07/2022
01/03/2022
- 12:40 AM Revision fa96775c (examples): Remove the need to provide the number of outer faces of a ObjectShape.
01/02/2022
01/01/2022
12/25/2021
12/20/2021
- 10:23 PM Revision fb90b370 (examples): Trajber's Octahedron: progress.
- 04:49 PM Revision 0a48b96c (examples): Trajber's Octahedron: progress.
12/19/2021
12/17/2021
- 03:41 PM Revision b9aa10d0 (library): Up version to 1.9.3
- 03:41 PM Revision aaace545 (examples): Up version to 1.9.3
- 03:02 AM Revision a889148a (library): Minor.
12/16/2021
- 12:36 AM Revision b48a9939 (library): Switch off the OpenGL error debug.
- 12:34 AM Revision b0ac5b29 (library): Important bugfix for the 'cube disappears when its mesh gets changed from nice to simple'.
- The reason why recreating an InternalBuffer from within the 'create()' function doesn't work but doing the same from ...
- 11:38 PM Revision 73bcf555 (library): Correct the glBufferData's usage argument: in UBO and VBO cases, it should be GL_STATIC_DRAW.
- 10:44 PM Revision b11171e8 (library): Add DistortedProgram.stopUsingProgram()
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