Activity
From 02/28/2022 to 03/29/2022
03/24/2022
- 10:02 PM Revision 96381044 (library): Further progress with Bandaged 3x3.
 - This requires a new API in DistortedNode to change the Mesh there.
 - 04:07 PM Revision 728562ae (library): Very important bugfix in the Library: MatrixEffectQuaternion cannot share the tmp static buffers!
 
03/04/2022
- Lee & Schachter: Two Algorithms for Constructing a Delaunay Triangulation
 - Fortune: A Sweepline Algorithm for Voronoi Diagrams
 - Bern & Epstein: Mesh Generation and Optimal Triangulation
 
03/03/2022
- Ruppert: A Delaunay Refinement Algorithm for Quality 2-Dimensional Mesh Generation
 - Shevchuk: Triangle: Engineering a 2D Quality Mesh Generator and Delaunay Triangulator
 - Su & Drysdale: A Comparison of Sequential Delaunay Triangulation Algorithms
 - Lawson: Software for C1 interpolation
 - 02:44 PM Document: Tesselation of a (possibly concave) polygon into triangles
 - A library implemented in C: https://www.cs.cmu.edu/~quake/triangle.html
 
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