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examples / src / main / java / org / distorted / examples / listener @ d04a4886

# Date Author Comment
d04a4886 12/15/2016 04:02 PM Leszek Koltunski

Change of names.

392e16fd 12/15/2016 03:31 PM Leszek Koltunski

Change in the API: we always have to create a DistortedFramebuffer to render to.

c4f5a8db 12/15/2016 01:39 PM Leszek Koltunski

onPause(): fix StarWars

7451c98a 12/14/2016 12:10 AM Leszek Koltunski

Hide the 'depth' of a DistortedTexture inside the library, so users do not get exposed to this weirdness.

f6d884d5 12/13/2016 12:42 PM Leszek Koltunski

Complete the split DistortedObject -> (DistortedTexture,DistortedEffectQueue)

10b7e588 12/12/2016 09:14 PM Leszek Koltunski

Rename various classes; fix a bug in Around the World.

e8b6aa95 12/12/2016 04:47 PM Leszek Koltunski

Major change in API: separate the GRID from DistortedObject; completely remove classes derived from DistortedObject.

5055b5d4 12/09/2016 01:10 AM Leszek Koltunski

1. (hopefully) finish the 'Save' app (now we can adjust the size of the resulting file)
2. Fix one long-standing bug in almost every single app.

525699f4 12/05/2016 03:04 PM Leszek Koltunski

Simplify SurfaceViews

334c13fa 11/14/2016 05:41 PM Leszek Koltunski

Make the effect Center be always 3D.

e7a4ef16 11/12/2016 12:45 AM Leszek Koltunski

Minor stuff

c5a28eb8 06/22/2016 11:21 AM Leszek Koltunski

Cleanup, consistent variable names, minor details.

f988589e 06/18/2016 10:58 PM Leszek Koltunski

Further reduce the distortedObject's API - now only 26 methods, 1/4 of the 104 before the reorganization.

7bf107f7 06/16/2016 11:49 PM Leszek Koltunski

Some more progress with porting apps to new VERTEX API.

7589635e 06/16/2016 12:44 AM Leszek Koltunski

Major push towards simplifying DistortedObject's public API.
All MATRIX effects are using the new API - the 'DataND' marker interfaces.

13efa930 06/15/2016 12:40 PM Leszek Koltunski

1. new package 'message'
2. Rename the 'Grid' classes to match

08eabc44 06/15/2016 12:05 PM Leszek Koltunski

move data types, like FlatND and InterpolatorND, to a separate package.

bc0a685b 06/14/2016 10:08 PM Leszek Koltunski

Add License

b9615af9 06/13/2016 12:01 PM Leszek Koltunski

Save PNG effect almost finished. Supporting App (hopefully!) completely finished.

What remains to be done: put actual saving of the Bitmap in a separate thread, away from the Graphics thread!!

a8c3ada7 06/10/2016 11:30 AM Leszek Koltunski

Improve aborting Effects.

95593730 06/10/2016 01:03 AM Leszek Koltunski

Introduce ENUM EffectTypes

89a0d841 06/09/2016 01:14 AM Leszek Koltunski

Beginnings of support for PostShader effects (SavePNG, SaveMP4)

ed1c0b33 06/02/2016 03:47 PM Leszek Koltunski

Switch to sending a Context (rather than a GLSurfaceView) to the library.

5068fa06 05/25/2016 08:12 PM Leszek Koltunski

Initial commit