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examples / src / main / java / org / distorted / examples / meshfile @ 77e66c58

# Date Author Comment
77e66c58 06/09/2023 12:31 AM Leszek Koltunski

in API 34 R.id. things are no loger constants and cannot be used in switches.

4bfffdd5 06/08/2023 05:41 PM Leszek Koltunski

build for API 34.

625c67de 03/31/2023 05:48 PM Leszek Koltunski

Decouple (to a large degree) the OpenGL Library from Android.

dc10a48d 03/31/2023 05:24 PM Leszek Koltunski

Decouple (to a large degree) the OpenGL Library from Android.

82f297f2 03/04/2023 12:06 AM Leszek Koltunski

Introduce InitAssets. We'll use this later to pass on references to the tablebase file to the TwistyObject (so that it can use this for perfect scrambling)

acb2aaae 01/08/2023 03:36 AM Leszek Koltunski

Major change in JSOn file format:

replace the old (corners,centers) system with a list of VertexEffects which are applied to each cubit variant.

2f250195 06/06/2022 03:47 PM Leszek Koltunski

Introduce InitData, a data structure used to initialize a TwistyObject.
Current (optional) members: int[] numLayers, int param [intended: type of the Crazy 3x3 planet], float[][] pos [position of a bandaged cube] )

3e129d0b 03/30/2022 01:23 AM Leszek Koltunski

Create the bandaged 3x3 icon: something works, the shape is drawn, but it's entirely black. Investigate.

cfbd047c 01/14/2022 12:38 AM Leszek Koltunski

Improve the CU_232 mesh.

6feb416a 01/13/2022 09:42 PM Leszek Koltunski

Container's JSON and mesh - one more corrrection.

d32fe3d9 01/13/2022 02:28 PM Leszek Koltunski

Fix a bug in FactoryCubit: before sometimes it would incorrectly rotate a 'collapsed sticker' face if the face was flipped.
Also: polish up the Container.

a4d6a520 01/11/2022 11:36 PM Leszek Koltunski

Add Pyramorphix.

bc9968ad 01/07/2022 11:16 PM Leszek Koltunski

Implement the Windmill Cube

fa96775c 01/04/2022 12:40 AM Leszek Koltunski

Remove the need to provide the number of outer faces of a ObjectShape.

0dee575b 01/01/2022 10:32 PM Leszek Koltunski

cleaning up.

49bdc39e 12/25/2021 09:48 PM Leszek Koltunski

Progress

fb90b370 12/20/2021 10:23 PM Leszek Koltunski

Trajber's Octahedron: progress.

0a48b96c 12/20/2021 04:49 PM Leszek Koltunski

Trajber's Octahedron: progress.

c6f4bd1e 12/19/2021 10:40 PM Leszek Koltunski

Trajber's Octahedron: first try.

e018a923 12/08/2021 12:19 AM Leszek Koltunski

'Simple' and 'Nice' meshes: fix Rex.

baace8e9 12/07/2021 11:17 PM Leszek Koltunski

Introduce 'Simple' and 'Nice' meshes.

3f7a9aec 11/11/2021 04:22 PM Leszek Koltunski

Float vertices - scratchbook

65dd40aa 10/28/2021 05:54 PM Leszek Koltunski

Add Cube6.

1bb5d3b7 10/28/2021 01:06 PM Leszek Koltunski

Add testing of MeshPolygon to the MeshFile app.

a40adec7 08/17/2021 05:30 PM Leszek Koltunski

Convert the Ivy corner cubit to the new, 'universal' cubit creation method.

This forces deep changes to 'createRoundSolid' and the underlying 'MeshPolygon' class to make them support arbitrary Polygon 'centers of face convexity'.

Reason: the faces of this cubit are concave and such default 'center of face convexity' (which by default used to be (0,0)) turned to lie outside the face - which produces strange visual artifacts.

cf7ec8fa 07/29/2021 12:24 AM Leszek Koltunski

New 'JingPyraminx' object - add the mesh.

99571baa 07/24/2021 12:11 AM Leszek Koltunski

New 'Jing' cubit shapes: corrections.

9db7b0e5 07/16/2021 01:07 PM Leszek Koltunski

New 'Jing' cubit shapes.

4b2cad6d 06/17/2021 05:35 PM Leszek Koltunski

Correct the Redmi mesh to eliminate the visible seams.

31d42722 06/08/2021 01:59 PM Leszek Koltunski

Add Square-2 corner cubit.

96a6db6c 06/03/2021 04:36 PM Leszek Koltunski

Progress with cubit shapes of the Square-1.

db9903e8 05/23/2021 04:02 PM Leszek Koltunski

2 Skewb Ultimate cubits.

6983badf 04/18/2021 10:06 PM Leszek Koltunski

Port bugfixes from DistortedCube; add Ivy Corner & Ivy Face meshes.

3083fab8 04/14/2021 12:03 AM Leszek Koltunski

Cubit creation: properly cener the textures. Add Kilominx edge.

6a96e571 04/12/2021 10:32 PM Leszek Koltunski

Cubit creation: center the textures. Add octahedron.

f4b59207 04/12/2021 09:21 PM Leszek Koltunski

Cubit creation: bugfixes.

4d883a92 04/12/2021 03:46 PM Leszek Koltunski

Cubit creation: bugfixes. Cube, Tetrahedron, Dino cubits - all work.

28f4aba0 04/12/2021 12:57 AM Leszek Koltunski

Face cubit creation: progress: cube & tetrahedron work; dino cubit does not.
Also, the texture is not yet moved inside the (0,1)x(0,1) square.

1b85f172 04/10/2021 05:45 PM Leszek Koltunski

Face cubit creation: progress: rounded corners

140f2c4e 04/09/2021 03:00 PM Leszek Koltunski

Face cubit creation: progress, a cube renders correctly :)

ef231eba 04/09/2021 12:56 AM Leszek Koltunski

Face cubit creation: progress, a cube rendered almost correctly :)

33647db9 04/08/2021 10:14 PM Leszek Koltunski

Face cubit creation: compiles and runs now (but results are incorrect)

54e47d9b 04/01/2021 11:53 PM Leszek Koltunski

Progress with any size Kilominx.

116af6dc 03/16/2021 11:44 PM Leszek Koltunski

Progress with bandaged cubes.

04a21ed6 03/15/2021 09:19 PM Leszek Koltunski

Progress with bandaged cubes.

a65604a7 03/15/2021 03:59 PM Leszek Koltunski

Beginnings of support for bandaged versions of the 3x3 cube.

ef02f5e0 02/23/2021 09:54 PM Leszek Koltunski

Bugfixes as a result of the Samsung Galaxy J4+ investigation:

1) By default, switch off transform feedback in the main program.
Create a new API 'needTransformFeedback()' to call if someone still needs TF in the main program.
2) lower the default max number of vertex effects to 30....

6d020cb6 01/26/2021 09:35 AM Leszek Koltunski

Progress with Megaminx.

b3d28a81 01/19/2021 04:17 PM Leszek Koltunski

Beginnings of Megaminx & Gigaminx

6979a0e0 01/10/2021 12:05 AM Leszek Koltunski

Remove all the calls to DistortedLibrary.setMax() (except for app 'Check', which explictly checks this API)

e0838536 12/31/2020 09:58 PM Leszek Koltunski

Progress with the Kilominx - rotations.

fe032f52 12/28/2020 10:53 PM Leszek Koltunski

New shape: Kilominx corner.

f7936f2f 12/16/2020 02:31 PM Leszek Koltunski

Rex Cube - new mesh, textures and icon.

63fb0859 12/11/2020 09:25 PM Leszek Koltunski

Fixes for the Rex Cube (mostly works now)

7cd30f7c 12/11/2020 10:28 AM Leszek Koltunski

Fixes for the Rex Cube (still doesn't work)

1c41c4c9 12/08/2020 10:46 PM Leszek Koltunski

Improve the Ivy mesh.

a9df241d 11/16/2020 12:04 PM Leszek Koltunski

More support for using the library from more than one activity

7c72e798 11/11/2020 02:26 PM Leszek Koltunski

1) Beginnings of support for using the library from more than one activity
2) rename DistortedLibrary.onCreate() to onSurfaceCreated()
3) (rubik) add Cambodia's flag.

55f20739 10/19/2020 04:30 PM Leszek Koltunski

Progress with the Ivy.

6af1e973 10/15/2020 03:09 PM Leszek Koltunski

Minor.

36793c52 10/15/2020 10:44 AM Leszek Koltunski

Replicate the 'INVALID_OPERATION trying to glMapBufferRange for the second time' bug.

7edab735 10/13/2020 12:32 PM Leszek Koltunski

Some improvements to MeshFile.

72059460 09/16/2020 08:51 PM Leszek Koltunski

MeshFile.

1beffb69 09/14/2020 10:30 PM Leszek Koltunski

Procedural Skewb cubits and the Skewb mesh for MeshFile.

df7b70a0 09/10/2020 03:18 PM Leszek Koltunski

New Pyraminx meshes.

6991ece5 09/10/2020 02:03 PM Leszek Koltunski

Add possibility to display also a procedurally created Mesh in MeshFile.

480b827b 08/26/2020 05:14 PM Leszek Koltunski

MeshFile app: add a texture for the Dino mesh.

81c7daef 08/25/2020 05:48 PM Leszek Koltunski

Update all the dmeshes to versions 2. Add the Dino dmesh.

8aece7f2 08/14/2020 12:10 PM Leszek Koltunski

Progress with the MeshFile app.

39b925d5 08/13/2020 10:40 PM Leszek Koltunski

Progress with the MeshFile app: disappear works now.

7198e5c9 08/13/2020 10:00 PM Leszek Koltunski

Progress with the MeshFile app.

16b336db 08/13/2020 02:00 PM Leszek Koltunski

Add a 'Scale' seekBar to the MeshFile app.

c0f27889 07/22/2020 09:53 AM Leszek Koltunski

We need to pause an Activity in the following way:

1) Activity.onPause()
2) View.onPause()
3) Library.onPause()

otherwise sometimes there are artifacts when pausing!

099d8f8b 07/20/2020 05:57 PM Leszek Koltunski

Make the MeshFile app survive a period of being paused.

061449ed 06/16/2020 07:37 PM Leszek Koltunski

Only compile the Full, Normal & OIT programs when they are actually needed.

7c55263f 06/15/2020 01:48 PM Leszek Koltunski

Library: introduce a new form of the MeshRectangular grid, where the individual rows and columns can be each of different width. This help reduce the number of vertices in objects as typically we are only interested at distorting a certain subregion.

Modify the Bean app to take advantage of this.

48c88f57 06/14/2020 06:30 PM Leszek Koltunski

Progress with the MeshFile app.

8ac4c0bc 06/14/2020 10:30 AM Leszek Koltunski

Progress with the MeshFile app.

acad428e 06/13/2020 08:28 PM Leszek Koltunski

Reading a mesh from the .dmesh file works now.

1af8e143 06/13/2020 02:52 PM Leszek Koltunski

Reading a mesh from the .dmesh file might work now. Checked on two small meshes.

71c7624f 06/13/2020 12:33 AM Leszek Koltunski

Progress with MeshFile

42aa970f 06/13/2020 12:12 AM Leszek Koltunski

Skeleton of a new App: MeshFile