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examples / src / main / java / org / distorted / examples / meshjoin @ 77e66c58

# Date Author Comment
77e66c58 06/09/2023 12:31 AM Leszek Koltunski

in API 34 R.id. things are no loger constants and cannot be used in switches.

625c67de 03/31/2023 05:48 PM Leszek Koltunski

Decouple (to a large degree) the OpenGL Library from Android.

dc10a48d 03/31/2023 05:24 PM Leszek Koltunski

Decouple (to a large degree) the OpenGL Library from Android.

6979a0e0 01/10/2021 12:05 AM Leszek Koltunski

Remove all the calls to DistortedLibrary.setMax() (except for app 'Check', which explictly checks this API)

a9df241d 11/16/2020 12:04 PM Leszek Koltunski

More support for using the library from more than one activity

7c72e798 11/11/2020 02:26 PM Leszek Koltunski

1) Beginnings of support for using the library from more than one activity
2) rename DistortedLibrary.onCreate() to onSurfaceCreated()
3) (rubik) add Cambodia's flag.

f2085b96 08/28/2020 12:37 AM Leszek Koltunski

Rename Meshes.

c0f27889 07/22/2020 09:53 AM Leszek Koltunski

We need to pause an Activity in the following way:

1) Activity.onPause()
2) View.onPause()
3) Library.onPause()

otherwise sometimes there are artifacts when pausing!

061449ed 06/16/2020 07:37 PM Leszek Koltunski

Only compile the Full, Normal & OIT programs when they are actually needed.

96345c94 06/06/2020 09:31 PM Leszek Koltunski

Extend the MeshBase.setTextureMaps API so that we are able to set a single texture map to a single texture component, or a few consecutive at a time, not necessarily starting from component 0.

eb507734 06/03/2020 08:25 PM Leszek Koltunski

Update Myanmar flag.

0e80d8a9 05/29/2020 03:48 PM Leszek Koltunski

Progress making it possible to apply Vertex Effects only to some Components of a Mesh.

d7829514 05/26/2020 12:53 PM Leszek Koltunski

1) Cube: convert it to the latest library. Main difference: objects are rendered better, individual cubits have rounded corners.
2) Examples: some adjustments to MeshJoin & Predeform
3) Library: fix a bug in main_vertex_shader's 'degree' function, which didn't work proprely in case of a vertex which was exactly at the center (i.e. vector PS was zero)

0339e04e 05/23/2020 10:47 PM Leszek Koltunski

Progress with MeshJoin - round the corners. Looks so-so.

811ffcf5 05/23/2020 09:15 PM Leszek Koltunski

Progress with MeshJoin - sink association control done!

8982b894 05/23/2020 09:05 PM Leszek Koltunski

Progress with MeshJoin.

da412a40 05/23/2020 08:37 PM Leszek Koltunski

Fix VertexEffectRotate.
'MeshJoin' app now back it its functionality from 'master'

dd19d6e0 05/23/2020 06:53 PM Leszek Koltunski

Some progress with 'MeshJoin' app.

cdd71ce7 05/16/2020 07:56 PM Leszek Koltunski

Minor

40223bbb 03/09/2020 07:08 PM Leszek Koltunski

The Pyraminx itself finished - now its movements!

a8a553a5 03/09/2020 11:27 AM Leszek Koltunski

Progress with Pyraminx.

77e9d967 03/08/2020 10:08 PM Leszek Koltunski

Some progress with Pyraminx.

f793bd9d 03/08/2020 01:14 AM Leszek Koltunski

Minor.

a71ef7f1 03/07/2020 11:14 PM Leszek Koltunski

Icons, details.

ea9b68db 03/07/2020 01:05 AM Leszek Koltunski

Progress with MeshJoin app.
Fix rotating in some apps.

33bd5234 03/06/2020 04:50 PM Leszek Koltunski

Progress with of Pyraminx.
Bugfix for joining a single Mesh!

a919e8dc 03/05/2020 11:40 AM Leszek Koltunski

Improve setTextureMap.

23c35a5d 03/05/2020 12:39 AM Leszek Koltunski

Make MeshBase.setTextureMap() work.

b3090c52 03/04/2020 10:54 PM Leszek Koltunski

Minor.
Looks like MeshBase.join() actually works.

37320052 03/04/2020 12:13 AM Leszek Koltunski

New MeshJoined.
Test app says it's not working - bug in MeshBase.join().

ba9ae2c8 02/29/2020 04:00 PM Leszek Koltunski

Fixes for the merge.

98b6b975 02/28/2020 09:27 PM Leszek Koltunski

Fix for MeshBase.apply()

508ee98f 02/28/2020 12:19 AM Leszek Koltunski

New API: MeshBase.join() and a skeleton of an App to test it.