Icons, details.
Make MeshBase.setTextureMap() work.
Rubk App: changes in the UI
Improve the world map.
Sphere: map the texture a bit better around the seam and the poles.
New texture showing the World (Mercator projection)
Mirror: replace the Head bitmap.
First attempt at the 'Mirror' app.
Make the 'face' bitmap's background transparent
add 'face' back
New Face bitmap with transparent background.
Beginnings of a new example app - a waving flag.
No actual waving yet!
Vertex3D: fix region size.
Add the missing 'Region' resource.
re-add center to Vertex3D
Vertex3D: beginnings of support for a visible 'center' cross.
Initial commit