Revision 1585ba24
Added by Leszek Koltunski over 5 years ago
src/main/java/org/distorted/examples/deform/DeformRenderer.java | ||
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157 | 157 |
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void setRegionRadius(int r) |
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{ |
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mRadius = ( r==100 ? 100.0f : r/100.0f);
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mRadius = ( r==100 ? 100.0f : r/200.0f);
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mRegion.set4(mRadius*scrWidth); |
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} |
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Also available in: Unified diff
Make the Fragment effects truly 3D: change their 4D 'region' into a 3D 'center' (a point in 3D) and 3D 'region' (which is now a set of 3 radii defining an ellipsoid around the center)
Also corresponding changes to the applications.