Revision 26c4e181
Added by Leszek Koltunski about 4 years ago
src/main/java/org/distorted/examples/projection/ProjectionRenderer.java | ||
---|---|---|
126 | 126 |
mRegion.set(0,0,0,min/4); |
127 | 127 |
|
128 | 128 |
mPoint1.set( width/4, height/4, 0); |
129 |
mPoint2.set(3*width/4, height/4, 0);
|
|
130 |
mPoint3.set( width/4, 3*height/4, 0);
|
|
131 |
mPoint4.set(3*width/4, 3*height/4, 0);
|
|
129 |
mPoint2.set( -width/4, height/4, 0);
|
|
130 |
mPoint3.set( width/4, -height/4, 0);
|
|
131 |
mPoint4.set( -width/4, -height/4, 0);
|
|
132 | 132 |
|
133 | 133 |
// Avoid memory leaks: delete old texture if it exists (it might if we |
134 | 134 |
// got here after a brief amount of time spent in the background) |
Also available in: Unified diff
First fixes for moving the Vertex and Fragment centers of effect to the center of the Mesh.