Revision 334c13fa
Added by Leszek Koltunski almost 9 years ago
| src/main/java/org/distorted/examples/differenteffects/DifferentEffectsRenderer.java | ||
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| 50 | 50 |
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| 51 | 51 |
private GLSurfaceView mView; |
| 52 | 52 |
private DistortedBitmap[] bmp; |
| 53 |
private Static2D pLeft, pRight, pNose1;
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| 53 |
private Static3D pLeft, pRight, pNose1;
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| 54 | 54 |
private Static4D RegionEye; |
| 55 | 55 |
private Dynamic3D mDI; |
| 56 | 56 |
private int bmpHeight, bmpWidth; |
| ... | ... | |
| 62 | 62 |
mView = v; |
| 63 | 63 |
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| 64 | 64 |
// bmp[0] effects |
| 65 |
pLeft = new Static2D(214, 206);
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| 66 |
pRight= new Static2D(390, 212);
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pLeft = new Static3D(214, 206, 0);
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pRight= new Static3D(390, 212, 0);
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| 67 | 67 |
RegionEye = new Static4D(0,0,60,60); |
| 68 | 68 |
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| 69 | 69 |
// bmp[1] effects |
| 70 | 70 |
mDI = new Dynamic3D(1000,0.0f); |
| 71 | 71 |
mDI.add(new Static3D( 50,0,0)); |
| 72 | 72 |
mDI.add(new Static3D(-50,0,0)); |
| 73 |
pNose1 = new Static2D(305, 340);
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| 73 |
pNose1 = new Static3D(305, 340, 0);
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| 74 | 74 |
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| 75 | 75 |
// we don't need to prepare anything for bmp[2] effects |
| 76 | 76 |
} |
Also available in: Unified diff
Make the effect Center be always 3D.