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Revision 41a81a14

Added by Leszek Koltunski over 7 years ago

Try using OpenGL ES 3.0 everywhere (but if device does not support it, try creating 2.0 context - this is important because of the emulator!)

View differences:

src/main/java/org/distorted/examples/catanddog/CatAndDogSurfaceView.java
19 19

  
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package org.distorted.examples.catanddog;
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import android.app.ActivityManager;
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import android.content.Context;
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import android.content.pm.ConfigurationInfo;
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import android.opengl.GLSurfaceView;
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///////////////////////////////////////////////////////////////////////////////////////////////////
......
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    public CatAndDogSurfaceView(Context context)
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      {
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      super(context);
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      setEGLContextClientVersion(2);
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      final ActivityManager activityManager     = (android.app.ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE);
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      final ConfigurationInfo configurationInfo = activityManager.getDeviceConfigurationInfo();
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      android.util.Log.e("View", "Using OpenGL ES "+configurationInfo.getGlEsVersion());
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      setEGLContextClientVersion( (configurationInfo.reqGlEsVersion>>16) >= 3 ? 3:2 );
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      setRenderer(new CatAndDogRenderer(this));
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      }
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}

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