Project

General

Profile

« Previous | Next » 

Revision 41a81a14

Added by Leszek Koltunski over 7 years ago

Try using OpenGL ES 3.0 everywhere (but if device does not support it, try creating 2.0 context - this is important because of the emulator!)

View differences:

src/main/java/org/distorted/examples/starwars/StarWarsSurfaceView.java
19 19

  
20 20
package org.distorted.examples.starwars;
21 21

  
22
import android.app.ActivityManager;
22 23
import android.content.Context;
24
import android.content.pm.ConfigurationInfo;
23 25
import android.opengl.GLSurfaceView;
24 26

  
25 27
///////////////////////////////////////////////////////////////////////////////////////////////////
......
31 33
  public StarWarsSurfaceView(Context context) 
32 34
    {
33 35
    super(context);
34
    setEGLContextClientVersion(2);
36
    final ActivityManager activityManager     = (android.app.ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE);
37
    final ConfigurationInfo configurationInfo = activityManager.getDeviceConfigurationInfo();
38
    android.util.Log.e("View", "Using OpenGL ES "+configurationInfo.getGlEsVersion());
39
    setEGLContextClientVersion( (configurationInfo.reqGlEsVersion>>16) >= 3 ? 3:2 );
35 40
    mRenderer = new StarWarsRenderer(this);
36 41
    setRenderer(mRenderer);
37 42
    }

Also available in: Unified diff