Revision 5055b5d4
Added by Leszek Koltunski over 7 years ago
src/main/java/org/distorted/examples/differenteffects/DifferentEffectsRenderer.java | ||
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77 | 77 |
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78 | 78 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void onDrawFrame(GL10 glUnused)
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{
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GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT);
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public void onDrawFrame(GL10 glUnused)
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{ |
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GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT); |
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83 | 83 |
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long time = System.currentTimeMillis();
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long time = System.currentTimeMillis(); |
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85 | 85 |
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for(int i=NUM-1; i>=0; i--) bmp[i].draw(time);
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}
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for(int i=NUM-1; i>=0; i--) bmp[i].draw(time); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void onSurfaceChanged(GL10 glUnused, int width, int height)
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{
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for(int i=NUM-1; i>=0; i--)
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{
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bmp[i].abortEffects(EffectTypes.MATRIX);
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}
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public void onSurfaceChanged(GL10 glUnused, int width, int height)
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{
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for(int i=NUM-1; i>=0; i--)
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{
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bmp[i].abortEffects(EffectTypes.MATRIX); |
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} |
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if( bmpHeight/(NUM*bmpWidth) > height/width )
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{
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int w = (height*bmpWidth)/bmpHeight;
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float factor = (float)height/bmpHeight;
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for(int i=NUM-1; i>=0; i--)
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{
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bmp[i].move( new Static3D((width-NUM*w)/2 +i*w , 0, 0) );
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bmp[i].scale(factor);
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}
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}
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else
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{
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int w = width/NUM;
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int h = (width*bmpHeight)/(bmpWidth*NUM);
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float factor = (float)width/(bmpWidth*NUM);
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for(int i=NUM-1; i>=0; i--)
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{
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bmp[i].move( new Static3D(i*w, (height-h)/2, 0) );
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bmp[i].scale(factor);
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}
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}
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if( (float)bmpHeight/(NUM*bmpWidth) > (float)height/width )
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{ |
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int w = (height*bmpWidth)/bmpHeight; |
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float factor = (float)height/bmpHeight; |
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for(int i=NUM-1; i>=0; i--)
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{ |
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bmp[i].move( new Static3D((width-NUM*w)/2 +i*w , 0, 0) ); |
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bmp[i].scale(factor); |
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} |
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} |
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else |
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{ |
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int w = width/NUM;
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int h = (width*bmpHeight)/(bmpWidth*NUM); |
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float factor = (float)width/(bmpWidth*NUM); |
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for(int i=NUM-1; i>=0; i--)
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{ |
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bmp[i].move( new Static3D(i*w, (height-h)/2, 0) ); |
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bmp[i].scale(factor); |
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} |
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} |
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Distorted.onSurfaceChanged(width, height);
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}
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Distorted.onSurfaceChanged(width, height);
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void onSurfaceCreated(GL10 glUnused, EGLConfig config)
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{
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GLES20.glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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public void onSurfaceCreated(GL10 glUnused, EGLConfig config)
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{ |
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GLES20.glClearColor(0.0f, 0.0f, 0.0f, 1.0f); |
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130 | 130 |
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InputStream is = mView.getContext().getResources().openRawResource(R.raw.dog);
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Bitmap bitmap;
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InputStream is = mView.getContext().getResources().openRawResource(R.raw.dog); |
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Bitmap bitmap; |
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try
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{
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bitmap = BitmapFactory.decodeStream(is);
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}
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finally
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{
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try
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{
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is.close();
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}
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catch(IOException e) { }
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}
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try
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{ |
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bitmap = BitmapFactory.decodeStream(is); |
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}
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finally
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{ |
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try
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{ |
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is.close(); |
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}
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catch(IOException e) { } |
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}
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bmpHeight = bitmap.getHeight();
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bmpWidth = bitmap.getWidth();
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bmpHeight = bitmap.getHeight(); |
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bmpWidth = bitmap.getWidth(); |
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149 | 149 |
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bmp = new DistortedBitmap[NUM];
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bmp[0] = new DistortedBitmap(bmpWidth, bmpHeight, 30);
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bmp = new DistortedBitmap[NUM]; |
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bmp[0] = new DistortedBitmap(bmpWidth, bmpHeight, 30); |
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152 | 152 |
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for(int i=1; i<NUM; i++) bmp[i] = new DistortedBitmap(bmp[0], Distorted.CLONE_BITMAP);
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for(int i=1; i<NUM; i++) bmp[i] = new DistortedBitmap(bmp[0], Distorted.CLONE_BITMAP); |
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// setting the bitmap once is enough; others are cloned!
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bmp[0].setBitmap(bitmap);
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// setting the bitmap once is enough; others are cloned! |
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bmp[0].setBitmap(bitmap); |
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Dynamic1D sink = new Dynamic1D(2000,0.0f);
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sink.add(new Static1D( 1));
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sink.add(new Static1D(10));
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Dynamic1D sink = new Dynamic1D(2000,0.0f); |
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sink.add(new Static1D( 1)); |
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sink.add(new Static1D(10)); |
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bmp[0].sink(sink, pLeft, RegionEye);
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bmp[0].sink(sink, pRight,RegionEye);
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bmp[1].distort(mDI, pNose1);
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bmp[0].sink(sink, pLeft, RegionEye); |
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bmp[0].sink(sink, pRight,RegionEye); |
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bmp[1].distort(mDI, pNose1); |
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Dynamic1D chromaDyn = new Dynamic1D(3000,0.0f);
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chromaDyn.add(new Static1D(0));
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chromaDyn.add(new Static1D(1));
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Dynamic1D chromaDyn = new Dynamic1D(3000,0.0f); |
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chromaDyn.add(new Static1D(0)); |
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chromaDyn.add(new Static1D(1)); |
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bmp[2].chroma(chromaDyn, new Static3D(0,1,0) );
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bmp[2].chroma(chromaDyn, new Static3D(0,1,0) ); |
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171 | 171 |
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try
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{
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Distorted.onSurfaceCreated(mView.getContext());
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}
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catch(Exception ex)
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{
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android.util.Log.e("DifferentEffects", ex.getMessage() );
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}
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}
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try |
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{ |
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Distorted.onSurfaceCreated(mView.getContext()); |
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} |
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catch(Exception ex) |
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{ |
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android.util.Log.e("DifferentEffects", ex.getMessage() ); |
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} |
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} |
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181 | 181 |
} |
Also available in: Unified diff
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2. Fix one long-standing bug in almost every single app.