Revision 5f2a53b6
Added by Leszek Koltunski about 7 years ago
src/main/java/org/distorted/examples/listener/ListenerRenderer.java | ||
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55 | 55 |
private DistortedEffects mEffects; |
56 | 56 |
private DistortedScreen mScreen; |
57 | 57 |
private DistortedTexture mTexture; |
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private MeshFlat mMesh; |
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58 | 59 |
private int bmpHeight, bmpWidth; |
59 | 60 |
private Random mRnd; |
60 | 61 |
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... | ... | |
158 | 159 |
if( mTexture==null ) mTexture = new DistortedTexture(bmpWidth,bmpHeight); |
159 | 160 |
mTexture.setTexture(bitmap); |
160 | 161 |
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if( mMesh==null ) mMesh = new MeshFlat(50,50*bmpHeight/bmpWidth); |
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161 | 164 |
mScreen.detachAll(); |
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mScreen.attach(mTexture,mEffects,new MeshFlat(50,50*bmpHeight/bmpWidth));
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mScreen.attach(mTexture,mEffects,mMesh);
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163 | 166 |
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164 | 167 |
for(int i=0; i<NUM_BUBBLES; i++) randomizeNewBubble(); |
165 | 168 |
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Also available in: Unified diff
Progress with VBOs - this time abstract out a new class, DistortedObject - i.e. everything that uploads something to GPU and thus needs to be auto re-created upon loss of the context.