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Revision 6637d0f2

Added by Leszek Koltunski about 7 years ago

Speed up shaders (both compilation and execution) by explicitly enabling only the needed effects.

View differences:

src/main/java/org/distorted/examples/multiblur/MultiblurRenderer.java
29 29
import org.distorted.library.DistortedEffects;
30 30
import org.distorted.library.DistortedScreen;
31 31
import org.distorted.library.DistortedTexture;
32
import org.distorted.library.EffectNames;
32 33
import org.distorted.library.EffectTypes;
33 34
import org.distorted.library.MeshCubes;
34 35
import org.distorted.library.type.DynamicQuat;
......
169 170
      mTex1.setTexture(bitmap1);
170 171
      mTex2.setTexture(bitmap2);
171 172

  
173
      DistortedEffects.enableEffect(EffectNames.BLUR);
174

  
172 175
      try
173 176
        {
174 177
        Distorted.onCreate(mView.getContext());

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