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Revision 6637d0f2

Added by Leszek Koltunski about 7 years ago

Speed up shaders (both compilation and execution) by explicitly enabling only the needed effects.

View differences:

src/main/java/org/distorted/examples/wind/WindRenderer.java
27 27
import org.distorted.examples.R;
28 28
import org.distorted.library.Distorted;
29 29
import org.distorted.library.DistortedScreen;
30
import org.distorted.library.EffectNames;
30 31
import org.distorted.library.MeshCubes;
31 32
import org.distorted.library.DistortedEffects;
32 33
import org.distorted.library.DistortedTexture;
......
128 129

  
129 130
      mTexture.setTexture(bitmap);
130 131

  
132
      DistortedEffects.enableEffect(EffectNames.DEFORM);
133
      DistortedEffects.enableEffect(EffectNames.WAVE);
134

  
131 135
      try
132 136
        {
133 137
        Distorted.onCreate(mView.getContext());

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